decode: proto 304 · 2418 stat syncs · 586 zone events · 798 soldier mappings · 3022203.76s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:29 | sector_1 | Axis | 5 | hOOv3r, HUAN_JR, __x__ツ#4, GotLost_WithMap@psn |
| 12:09 | sector_2 | Axis | 16 | hOOv3r, HUAN_JR, Mix_Nir21, __x__ツ#4, _Heroonheroin |
| 16:02 | f0f8f | Axis | 3 | hOOv3r, HUAN_JR, __x__ツ#4 |
| 18:56 | sector_4 | Axis | 3 | HUAN_JR |
| 21:46 | sector_5 | Axis | 4 | Mix_Nir21, __x__ツ#4, _Heroonheroin |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.