decode: proto 304 · 2399 stat syncs · 838 zone events · 861 soldier mappings · 3640813.68s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:19 | sector_1_b | Axis | 13 | c2qaxsfod, Remulet36685, luisevm, alonele57010, x1y2dhofg2x |
| 10:01 | sector_2_b | Axis | 3 | Coolkas, laklis |
| 14:31 | sector_3 | Axis | 20 | SatoBurian@psn, Coolkas, laklis, alonele57010, x1y2dhofg2x |
| 16:44 | sector_4_b | Axis | 16 | SatoBurian@psn, Coolkas, laklis, c2qaxsfod, Remulet36685, luisevm, CAP2569, x1y2dhofg2x |
| 19:48 | sector_5 | Axis | 11 | SatoBurian@psn, luisevm, x1y2dhofg2x |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.