decode: proto 304 · 3880 stat syncs · 1202 zone events · 1462 soldier mappings · 3575646.59s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:15 | sector_1_a | USSR | 3 | YungJocka@live, clappedbyfrijolo@psn |
| 10:28 | sector_2_b | USSR | 6 | Tjallingpower@psn, axial-lifeboat27@psn |
| 21:52 | sector_3 | USSR | 5 | daichildren7@psn, fablessbean, Tjallingpower@psn |
| 29:51 | sector_4_b | USSR | 4 | YungJocka@live, fablessbean, clappedbyfrijolo@psn, canny_sett56@psn |
| 32:45 | sector_5 | USSR | 22 | OSAKANABURST2@psn, daichildren7@psn, fablessbean, Tjallingpower@psn, miraqin99990, probegal@psn, clappedbyfrijolo@psn, canny_sett56@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.