decode: proto 304 · 2064 stat syncs · 490 zone events · 765 soldier mappings · 2827163.47s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:37 | sector_1_c | Axis | 2 | K98 |
| 8:15 | sector_2 | Axis | 3 | CelticArderne, knight_12 |
| 13:49 | sector_3 | Axis | 4 | htx19970316, CelticArderne, red_baronn |
| 16:52 | sector_4_b | Axis | 6 | CelticArderne, red_baronn |
| 19:07 | sector_5 | Axis | 11 | SFNiner12798@live, K98, red_baronn, wjlingmu, knight_12, patrickyy20 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.