decode: proto 304 · 1816 stat syncs · 668 zone events · 647 soldier mappings · 3727438.39s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:09 | sector_1 | Axis | 9 | IpakratoR, z169489836, bardoscaft, RenoGam, Patriste32615 |
| 6:45 | sector_2 | Axis | 4 | alanines54405, RenoGam |
| 9:18 | sector_3 | Axis | 6 | Andzy46217, alanines54405, RenoGam |
| 12:10 | sector_4 | Axis | 11 | Igor1913@live, IpakratoR, z169489836, bardoscaft, alanines54405 |
| 15:37 | sector_5 | Axis | 12 | Igor1913@live, bardoscaft, Hiple57401, RenoGam |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.