decode: proto 304 · 2507 stat syncs · 496 zone events · 861 soldier mappings · 3210318.28s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:58 | sector_1 | Axis | 2 | Nukecleobrine |
| 8:08 | sector_2 | Axis | 6 | Lewisf247@live, GeneralZod107@psn, Barney123465, Nukecleobrine, Zinvari46871 |
| 11:11 | sector_3 | Axis | 20 | GeneralZod107@psn, DavideDavidematt@psn, Barney123465, Nukecleobrine |
| 14:33 | sector_4_b | Axis | 3 | GeneralZod107@psn, Nukecleobrine |
| 17:15 | sector_5_c | Axis | 10 | Giocatore1253@live, GeneralZod107@psn, Sirmastiff, Nukecleobrine, Shim78 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.