decode: proto 304 · 3123 stat syncs · 872 zone events · 1095 soldier mappings · 3477960.67s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:19 | sector_1_a | USSR | 9 | max1m#2, _Red_Panther_, Shturmboyz, sanya_raspredval, MikeTMB68, 1020hiroto0526 |
| 9:29 | sector_2_a | USSR | 9 | st_tk45, sanya_raspredval, MikeTMB68, 1020hiroto0526, WorthGam |
| 15:51 | sector_3_a | USSR | 9 | max1m#2, _Red_Panther_, sanya_raspredval, LMXisHere, WorthGam |
| 21:16 | sector_4_b | USSR | 23 | max1m#2, _Red_Panther_, st_tk45, Shturmboyz, LMXisHere, 1020hiroto0526 |
| 26:17 | sector_5_a | USSR | 11 | _Red_Panther_, sanya_raspredval, WorthGam |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.