decode: proto 304 · 3276 stat syncs · 814 zone events · 1136 soldier mappings · 3181361.39s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:02 | sector_1 | Axis | 4 | ordered-tundra0@psn, ПИВНОЙ_КЛЭП223 |
| 14:07 | sector_2_b | Axis | 7 | warthunderbunny, ordered-tundra0@psn, HenceFrankfurt, aspv-s |
| 20:47 | sector_3_b | Axis | 3 | ordered-tundra0@psn, Sgarolde, seivane__@psn |
| 24:35 | sector_4 | Axis | 3 | ordered-tundra0@psn, ПИВНОЙ_КЛЭП223, seivane__@psn |
| 29:15 | sector_5 | Axis | 19 | warthunderbunny, ordered-tundra0@psn, HenceFrankfurt, aspv-s, ПИВНОЙ_КЛЭП223, Sgarolde, seivane__@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.