decode: proto 304 · 3116 stat syncs · 1150 zone events · 1114 soldier mappings · 2510023.77s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:31 | sector_1 | Axis | 3 | lefterissp@psn, Auchdabei |
| 12:54 | sector_2 | Axis | 4 | JenPng@psn, Ocochas |
| 17:53 | sector_3 | Axis | 8 | SCYTH14N, grom45985, CRi |
| 27:53 | sector_4_b | Axis | 8 | lefterissp@psn, JenPng@psn, Ocochas |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.