decode: proto 304 · 3329 stat syncs · 1354 zone events · 1142 soldier mappings · 2094762.47s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:36 | sector_1_a | Axis | 7 | Paris0002026@live, Hunter13271482@live, hrxxz6unu, paid_claim0@psn, 日本人没高玩 |
| 13:30 | sector_2_b | Axis | 3 | Paris0002026@live, YUOOTSAKA1452@live, hrxxz6unu |
| 21:09 | sector_3_a | Axis | 5 | Paris0002026@live, CriaturaNocturn |
| 25:22 | sector_4_a | Axis | 3 | YUOOTSAKA1452@live, paid_claim0@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.