decode: proto 304 · 2260 stat syncs · 692 zone events · 835 soldier mappings · 3433795.78s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:52 | sector_1_b | Western Allies | 4 | kener425, sbuandtubn01414@psn |
| 5:38 | sector_2_b | Western Allies | 11 | socol_ghy@psn, RonDonDonka, sbuandtubn01414@psn |
| 8:11 | sector_3_a | Western Allies | 17 | Putin_the_Great, RonDonDonka, sbuandtubn01414@psn, wco, _Shuhov_ |
| 13:38 | sector_4_a | Western Allies | 4 | socol_ghy@psn, MrrisAkurabi |
| 17:58 | sector_5_b | Western Allies | 7 | Taps13874, socol_ghy@psn, Putin_the_Great, RonDonDonka, MrrisAkurabi |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.