decode: proto 304 · 1835 stat syncs · 474 zone events · 641 soldier mappings · 3434390.15s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:35 | sector_1 | Axis | 16 | lolorgg2008@psn, shayan_jp2@psn |
| 5:59 | sector_2_b | Axis | 3 | x_Dracular_x@psn, JoaoGG2844@live, lolorgg2008@psn |
| 8:35 | sector_3_b | Axis | 4 | shayan_jp2@psn, giogio_juju@psn, garrigues34@psn |
| 11:04 | sector_4 | Axis | 1 | melekhov@psn |
| 12:32 | sector_5_a | Axis | 10 | PAVLUKHIN@psn, x_Dracular_x@psn, lolorgg2008@psn, melekhov@psn, shayan_jp2@psn, garrigues34@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.