decode: proto 304 · 1389 stat syncs · 522 zone events · 464 soldier mappings · 3474382.79s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:30 | sector_1_a | Axis | 2 | skempleton@psn, guardado1 |
| 6:48 | sector_2_a | Axis | 20 | skempleton@psn, vochtig_windje, simisimi07, guanggao0707, MatthewsTO |
| 9:16 | sector_3_a | Axis | 9 | Vspower_Razzor@psn, nienepien123-@psn, vochtig_windje, MatthewsTO |
| 11:19 | sector_4_a | Axis | 13 | nienepien123-@psn, vochtig_windje, simisimi07, guardado1, guanggao0707, MatthewsTO |
| 14:18 | sector_5_b | Axis | 8 | Vspower_Razzor@psn, vochtig_windje, guardado1, MatthewsTO |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.