decode: proto 304 · 3164 stat syncs · 1204 zone events · 1172 soldier mappings · 3773325.53s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 12:15 | sector_1 | Axis | 9 | yulalala_la@psn, Fake__Albin@psn, MR_6CORNERs@psn, MentLonsterC, uzu150415@psn, Sensei700@live |
| 19:53 | sector_2 | Axis | 4 | xHRAMOIx@live, MR_6CORNERs@psn |
| 21:52 | sector_3_c | Axis | 3 | BIG_miheev@psn, Sensei700@live |
| 26:48 | sector_4 | Axis | 3 | Fake__Albin@psn, Sensei700@live, Zamar |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.