decode: proto 304 · 1446 stat syncs · 412 zone events · 558 soldier mappings · 3357023.71s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:13 | sector_1_c | Axis | 5 | Larofay@psn, MantainSteven |
| 4:17 | sector_2 | Axis | 3 | Kesovegane@psn, MantainSteven |
| 7:33 | sector_3_d | Axis | 6 | Larofay@psn, MantainSteven, zugfest-Acht1@psn, Firefox_179@psn |
| 10:04 | sector_4 | Axis | 8 | MantainSteven |
| 11:51 | sector_5 | Axis | 12 | MantainSteven, Cando2010, Firefox_179@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.