Shell20mm_oerlikon_ap ap_t
Shell mass0.14 kg
Armor penetrationno figure
Fragments9
Fragment damage (total)243
Not shown in game — engine values
Bullet typeap_t
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K1
DeMarre speed exponent1.43
Max distance (m)5,000
Normalization presetap
Spall preset (kinetic)ap_small_arms
Spall cone (°)3.5
Spall fragments9
Spall damage (near, far)27, 20
Spall reach (m)5
Spall penetration (near, far, mm)10, 7
Spall presetap_small_arms
Spall sections1
Computed
Spall: cone (°)3.5
Spall: max fragment damage27
Spall: max fragment penetration (mm)10
Shell20mm_oerlikon_he_t he_frag_i_t
Shell mass0.12 kg
Blast damage20
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Bullet typehe_frag_i_t
TNT equivalent (brisance)1
TNT equivalent (strength)1
Fuse threshold (mm)0.1
Explosive mass (kg)0.01
Explosive typetnt
Fragment share0.2
Real fragmentsTrue
Fragment segments1
Fuse delay distance (m)0
Max distance (m)5,000
Normalization presetheat
Spall preset (kinetic)ap
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall: inline overrideTrue
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Computed
Blast: explosive radius (m)0.01
Blast: inner radius (m)0.02
Blast: outer radius (m)0.03
Blast: penetration (mm)2
Blast: sourcemodel
Blast: TNT equivalent (kg)0.01
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11
Roll Call dataKills118,332
Users22,040
Matches seen31,622
BR 1 matches1
BR 2 matches2,961
BR 3 matches14,011
BR 5 matches3,644
BR counts cover matches from 2026-07-27 on, when spawned loadouts were first recorded. Earlier matches are left out: their BR was a kill-based guess and could put a gun in a lower tier than it can be brought to.