Shell37mm_aphe aphe_tank
Shell mass0.7 kg
Armor penetrationno figure
Blast damage31.67
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Bullet typeaphe_tank
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K0.9
DeMarre speed exponent1.43
Fuse threshold (mm)9
Explosive mass (kg)0.01
Explosive typepicric_acid
Fuse delay distance (m)1.2
Max distance (m)4,000
Normalization presetap
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetap
Spall preset (kinetic)ap
Slope effect presetap
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Stuck angle (°)45
Computed
Blast: explosive radius (m)0.07
Blast: inner radius (m)0.1
Blast: outer radius (m)0.17
Blast: penetration (mm)2.13
Blast: sourcemodel
Blast: TNT equivalent (kg)0.01
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11
Shell37mm_type1_ap aphe_tank
Shell mass0.72 kg
Armor penetrationno figure
Blast damage34.67
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Drag coefficient0.6
Bullet typeaphe_tank
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K0.9
DeMarre speed exponent1.43
Fuse threshold (mm)9
Explosive mass (kg)0.01
Explosive typerdx
Fuse delay distance (m)1.2
Max distance (m)4,000
Normalization presetap
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetap
Spall preset (kinetic)ap
Slope effect presetap
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Stuck angle (°)45
Computed
Drop by range (m)100m: 0.08, 500m: 2.32, 1000m: 11.46, 1500m: 32.41
Time of flight by range (s)100m: 0.13, 500m: 0.72, 1000m: 1.67, 1500m: 2.91
Velocity by range (m/s)100m: 757.19, 500m: 607.73, 1000m: 461.84, 1500m: 351.28
Blast: explosive radius (m)0.11
Blast: inner radius (m)0.11
Blast: outer radius (m)0.21
Blast: penetration (mm)2.16
Blast: sourcemodel
Blast: TNT equivalent (kg)0.01
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11
Roll Call dataKills265,740
Users14,417
Matches seen45,956
BR 1 matches2
BR 2 matches7,765
BR 3 matches23,413
BR 4 matches752
BR 5 matches800
BR counts cover matches from 2026-07-27 on, when spawned loadouts were first recorded. Earlier matches are left out: their BR was a kill-based guess and could put a gun in a lower tier than it can be brought to.