Shell39 apc_tank
Shell mass2.05 kg
Armor penetration
Blast damage67.74
Not shown in game — engine values
Drag coefficient0.54
Armor penetration (mm)10m: 106, 100m: 101, 300m: 83, 600m: 65, 1000m: 50, 1500m: 39, 1600m: 37
Bullet typeap_t
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K1
DeMarre speed exponent1.43
Fuse threshold (mm)9
Explosive mass (kg)0.02
Explosive typenp_10
Fragment share0.6
Real fragmentsTrue
Fragment segments3
Fuse delay distance (m)1.2
Max distance (m)7,000
Normalization presetapbc
Hit power velocity shift300, 1,000
Ricochet presetapbc
Spall preset (kinetic)ap_large_caliber
Slope effect presetap
Spall cone (°)45
Spall damage (near, far)45, 40
Spall reach (m)6
Spall section families2
Spall penetration (near, far, mm)18, 15
Spall presetap_large_caliber
Spall sections5
Stuck angle (°)45
Computed
Drop by range (m)100m: 0.07, 500m: 1.96, 1000m: 8.8, 1500m: 22.32
Time of flight by range (s)100m: 0.12, 500m: 0.65, 1000m: 1.41, 1500m: 2.3
Velocity by range (m/s)100m: 808.93, 500m: 712.57, 1000m: 608.17, 1500m: 519.2
Blast: explosive radius (m)0.15
Blast: inner radius (m)0.16
Blast: outer radius (m)0.39
Blast: penetration (mm)2.5
Blast: sourcemodel
Blast: TNT equivalent (kg)0.03
Ricochet below (° from plate)28
Spall: cone (°)45
Roll Call dataKills75,939
Users1,591
Matches seen10,946
BR 5 matches6,306
BR counts cover matches from 2026-07-27 on, when spawned loadouts were first recorded. Earlier matches are left out: their BR was a kill-based guess and could put a gun in a lower tier than it can be brought to.