submachine gunBezruchko-Vysotsky SMG
BR 2·USSR·items/bezruchko_vysotsky_smg
Caliber7.62 mm
Hit power5.616.73
Damage by distance
| 10m | 50m | 100m | 150m | 200m | 300m | 500m |
|---|
| 5.616.73 | 3.984.78 | 2.813.37 | 2.643.16 | 2.472.96 | 2.362.83 | 2.242.69 |
Bullet speed450 m/sec
Rate of fire per minute650 shots/min747 shots/min
Reload time2.8 sec2.52 sec
Reload time (partial)2.3 sec
Vertical recoil22.7220.45
Horizontal recoil9.28
Recoil direction0.33
Recoil vertical share71 %
ADS speed80 %
Recoil control70 %
Prone recoil80 %
Magazine35
Weight3 kg
Cartridge weight10 grams
Firing modesfull_auto
Shots deviation8773.95
Not shown in game — engine values
Kinetic damage mult1.02
Recoil amount0.03
Shot frequency (shots/sec)10.83
Sight distance0.15
Deviation recovery (extra)0.2
Max deviation20
Deviation: movement increase0, 15
Deviation: movement range2.1, 4
Deviation: turn-rate increase0.07, 0.5
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.1
Max spread angle0.87
Bullet typeball
Effective distance (m)100
Hit power mult5.5
Bullet mass (kg)0
Max distance (m)500
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetdefault
Computed
Hit Target Shots to kill (by range)2 hits to 24.9m · 3 hits to 77.5m · 4 hits to 190.6m · 5 hits beyond2 hits to 45.4m · 3 hits to 108m · 4 hits beyond
One-shot headshotto 10mto 50m
Time to kill (by range, s)10m: 0.09, 50m: 0.18, 100m: 0.28, 200m: 0.3710m: 0.08, 50m: 0.16, 100m: 0.16, 200m: 0.24
Time to kill (with bullet flight at muzzle speed, s)10m: 0.12, 50m: 0.3, 100m: 0.5, 200m: 0.8110m: 0.1, 50m: 0.27, 100m: 0.38, 200m: 0.69
Damage per second60.7783.87
Kills per magazine17
Magazine dump (s)3.232.81
Sustained DPS (with reload)32.5644.21
SpreadBase spread is 1.1× the median of 147 SMGs: 126 are tighter, 17 wider.
Roll Call dataKills266,293
Users5,384
Matches seen39,466
BR 2 matches3,075
BR 3 matches9,829
BR 4 matches1,457
BR 5 matches1,216