machine gunM1944 Johnson LMG
BR 4·Allies·items/m1944_johnson_mg
Caliber7.62 mm
Hit power1213.2
Damage by distance
| 10m | 100m | 300m | 400m | 600m | 1000m | 1500m |
|---|
| 1213.2 | 10.811.88 | 9.610.56 | 8.49.24 | 3.63.96 | 1.21.32 | 0.120.13 |
Bullet speed830 m/sec
Rate of fire per minute900 shots/min990 shots/min
Reload time2.9 sec2.46 sec
Reload time (partial)2.2 sec
Vertical recoil29.6
Horizontal recoil10.4
Recoil vertical share74 %
ADS speed70 %
Recoil control10 %
Prone recoil25 %
Magazine20
Weight6.7 kg
Cartridge weight25.9 grams
Firing modesfull_auto, full_auto_slow, semi_auto
Shots deviation3529.75
Not shown in game — engine values
Recoil amount0.04
Shot frequency (shots/sec)15
Sight distance0.3
Deviation recovery (extra)0.2
Max deviation20
Deviation: movement increase10, 25
Deviation: movement range2.1, 4
Deviation: turn-rate increase0.07, 0.5
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.1
Max spread angle0.35
Bullet typeball
Effective distance (m)500
Hit power mult12
Bullet mass (kg)0.01
Max distance (m)1,500
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetdefault
Computed
Hit Target Shots to kill (by range)1 hit to 233.3m · 2 hits beyond1 hit at any range
One-shot headshotto 200mto 200m
Time to kill (by range, s)10m: 0, 50m: 0, 100m: 0, 200m: 010m: 0, 50m: 0, 100m: 0, 200m: 0
Time to kill (with bullet flight at muzzle speed, s)10m: 0.01, 50m: 0.06, 100m: 0.12, 200m: 0.2410m: 0.01, 50m: 0.06, 100m: 0.12, 200m: 0.24
Damage per second180217.8
Kills per magazine20
Magazine dump (s)1.331.21
Sustained DPS (with reload)56.6971.8
SpreadBase spread is 1.1× tighter than the median of 83 MGs: 23 are tighter, 53 wider.
Roll Call dataKills270,984
Users7,316
Matches seen41,100
BR 3 matches3
BR 4 matches2,883
BR 5 matches24,174