decode: proto 302 · 1649 stat syncs · 0 zone events · 657 soldier mappings · 2.59s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| muropomu@psn | 927▼ -73 | 53 | 25 | 2 | 4 | 5 | 1.51 | 0 | 3502 |
| LilBoPeep213@live | 1102▲ +102 | 33 | 20 | 0 | 30 | 2 | 6.60 | 0 | 2741 |
| DiScOrOnni96@live | 874▼ -126 | 46 | 10 | 1 | 0 | 7 | 1.24 | 0 | 2185 |
| Chaw130 (AI) | — | 25 | 18 | 0 | 0 | 7 | 0.68 | 0 | 1594 |
| petyass (AI) | — | 27 | 12 | 0 | 6 | 7 | 0.63 | 0 | 1554 |
| Ncude (AI) | — | 23 | 12 | 0 | 6 | 5 | 0.88 | 0 | 1418 |
| KillerTwo (AI) | — | 23 | 17 | 0 | 0 | 5 | 0.68 | 0 | 1354 |
| KimTastactal (AI) | — | 23 | 16 | 0 | 0 | 6 | 0.64 | 0 | 1248 |
| xsxysocv (AI) | — | 17 | 10 | 0 | 0 | 6 | 0.57 | 0 | 810 |
| qowepEuche (AI) | — | 12 | 7 | 0 | 0 | 5 | 0.43 | 0 | 568 |
| nili79597 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| franq77@psn | 1067▲ +67 | 71 | 46 | 2 | 0 | 3 | 4.18 | 0 | 4643 |
| DuvalGoyim@live | 961▼ -39 | 63 | 47 | 0 | 0 | 5 | 2.25 | 0 | 3805 |
| Rody85007 (AI) | — | 30 | 21 | 0 | 14 | 5 | 1.07 | 0 | 3204 |
| h45orrmeb (AI) | — | 32 | 17 | 1 | 6 | 7 | 0.84 | 0 | 2547 |
| Pidgeley (AI) | — | 16 | 10 | 0 | 16 | 4 | 0.57 | 0 | 1954 |
| ytjzs17qyr (AI) | — | 22 | 18 | 0 | 2 | 5 | 0.76 | 0 | 1862 |
| FeuthMorse (AI) | — | 19 | 14 | 0 | 0 | 4 | 0.76 | 0 | 1719 |
| reavolatedtst (AI) | — | 20 | 12 | 0 | 0 | 6 | 0.61 | 0 | 1448 |
| wonghang92061 (AI) | — | 17 | 12 | 0 | 0 | 6 | 0.49 | 0 | 1083 |
| Skilly51168 (AI) | — | 10 | 10 | 1 | 0 | 5 | 0.33 | 0 | 983 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:08 | sector_1 | Team 2 | 0 | |
| 8:51 | sector_2 | Team 2 | 0 | |
| 10:11 | sector_2 | Team 2 | 0 | |
| 14:54 | sector_3 | Team 2 | 0 | |
| 15:50 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.