decode: proto 302 · 2107 stat syncs · 610 zone events · 887 soldier mappings · 2.94s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 你干嘛--哎哟 | 1219▲ +86 | 206 | 31 | 5 | 24 | 5 | 7.36 | 0 | 11482 |
| yuttanantz | 945▼ -55 | 115 | 30 | 1 | 4 | 2 | 12.78 | 0 | 5326 |
| Davey#22 | 1102▲ +30 | 68 | 13 | 2 | 0 | 5 | 4.53 | 0 | 3440 |
| inoiticalafjon (AI) | — | 40 | 13 | 0 | 0 | 5 | 1.67 | 0 | 2010 |
| LileChin (AI) | — | 31 | 17 | 0 | 8 | 7 | 0.94 | 0 | 1980 |
| Frezuni (AI) | — | 29 | 18 | 0 | 4 | 5 | 1.07 | 0 | 1708 |
| azrugn2 (AI) | — | 31 | 14 | 1 | 0 | 5 | 1.07 | 0 | 1610 |
| dalyonawlery (AI) | — | 26 | 15 | 0 | 4 | 4 | 1.13 | 0 | 1542 |
| VoldaticStill (AI) | — | 13 | 5 | 0 | 18 | 6 | 0.38 | 0 | 1334 |
| haymminor (AI) | — | 20 | 9 | 0 | 2 | 6 | 0.59 | 0 | 1089 |
| 7et8stnky (AI) | — | 6 | 0 | 0 | 0 | 0 | 1.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MrSheeep | 856▼ -144 | 84 | 39 | 1 | 0 | 8 | 1.91 | 1 | 4690 |
| Jinn125777 | 832▼ -168 | 16 | 10 | 2 | 28 | 4 | 0.73 | 0 | 2776 |
| Raven78200 (AI) | — | 30 | 25 | 1 | 2 | 10 | 0.46 | 0 | 1984 |
| MrTigneman (AI) | — | 8 | 8 | 0 | 24 | 11 | 0.12 | 0 | 1939 |
| mrmker009 (AI) | — | 11 | 7 | 0 | 34 | 12 | 0.16 | 0 | 1889 |
| otp6tt64px6 (AI) | — | 22 | 14 | 1 | 0 | 10 | 0.34 | 1 | 1750 |
| ZheeTAME (AI) | — | 20 | 17 | 0 | 10 | 10 | 0.36 | 0 | 1484 |
| BigBabba114 (AI) | — | 15 | 14 | 0 | 0 | 10 | 0.29 | 0 | 1480 |
| stasico2001 (AI) | — | 26 | 21 | 0 | 0 | 11 | 0.35 | 0 | 1434 |
| psyjing (AI) | — | 15 | 13 | 0 | 0 | 11 | 0.21 | 0 | 1159 |
| KeyKiller1010 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:46 | sector_1_b | Team 2 | 3 | MrSheeep, otp6tt64px6 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.