decode: proto 302 · 1966 stat syncs · 0 zone events · 756 soldier mappings · 2.06s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DARKKitsune117@live | 1281▲ +281 | 71 | 21 | 5 | 17 | 4 | 3.74 | 0 | 4464 |
| CARD1N4LBEI@live | 1284▲ +284 | 79 | 24 | 3 | 6 | 3 | 4.16 | 0 | 3819 |
| AwFulWaFFleS187@live | 1271▲ +271 | 57 | 24 | 0 | 36 | 5 | 2.38 | 0 | 3115 |
| Weeezin@live | 1077▲ +77 | 40 | 15 | 1 | 0 | 3 | 3.08 | 0 | 2470 |
| camatier (AI) | — | 28 | 10 | 0 | 36 | 6 | 0.80 | 0 | 2454 |
| whitemep (AI) | — | 33 | 11 | 0 | 26 | 7 | 0.85 | 0 | 2276 |
| Ninfarii78162 (AI) | — | 32 | 16 | 0 | 8 | 5 | 1.10 | 0 | 2098 |
| Duyen12 (AI) | — | 23 | 11 | 0 | 0 | 6 | 0.68 | 0 | 1550 |
| lildou (AI) | — | 26 | 8 | 0 | 0 | 7 | 0.70 | 0 | 1320 |
| polliangoftare (AI) | — | 27 | 9 | 0 | 0 | 6 | 0.77 | 0 | 1180 |
| Polisand27999 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| NickB (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.67 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Toot01897@live | 965▼ -35 | 55 | 49 | 1 | 0 | 7 | 2.20 | 0 | 3765 |
| Aj32725@live | 730▼ -270 | 45 | 23 | 2 | 0 | 7 | 1.96 | 0 | 3050 |
| Konforker97 (AI) | — | 17 | 15 | 1 | 18 | 10 | 0.31 | 0 | 2352 |
| kimling701 (AI) | — | 27 | 23 | 0 | 10 | 10 | 0.51 | 0 | 2304 |
| Pana0719488 (AI) | — | 30 | 26 | 0 | 0 | 8 | 0.70 | 0 | 2180 |
| RSPzigzag@live | 720▼ -280 | 32 | 24 | 1 | 0 | 7 | 1.10 | 0 | 1910 |
| Choper (AI) | — | 26 | 23 | 0 | 0 | 8 | 0.62 | 0 | 1709 |
| XAOST (AI) | — | 24 | 21 | 0 | 0 | 10 | 0.46 | 0 | 1435 |
| lysonshampers (AI) | — | 20 | 15 | 0 | 0 | 10 | 0.36 | 0 | 1120 |
| KocyMarical (AI) | — | 16 | 15 | 0 | 0 | 9 | 0.33 | 0 | 960 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 14:03 | sector_1_a | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.