decode: proto 302 · 2033 stat syncs · 0 zone events · 801 soldier mappings · 1.72s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bobatine@live | 1051▲ +44 | 71 | 55 | 0 | 30 | 7 | 1.65 | 0 | 5901 |
| Jackless (AI) | — | 42 | 20 | 1 | 0 | 9 | 0.84 | 0 | 2883 |
| gutsforg3 (AI) | — | 30 | 17 | 0 | 4 | 7 | 0.81 | 0 | 2339 |
| sames70 (AI) | — | 26 | 21 | 0 | 8 | 2 | 2.36 | 0 | 2324 |
| darkplayg (AI) | — | 29 | 22 | 0 | 0 | 8 | 0.60 | 0 | 2207 |
| danixloy (AI) | — | 37 | 18 | 0 | 0 | 8 | 0.79 | 0 | 2161 |
| Cheesefient (AI) | — | 30 | 18 | 1 | 0 | 7 | 0.88 | 0 | 2158 |
| jeppylsz (AI) | — | 38 | 16 | 0 | 0 | 7 | 0.88 | 0 | 2057 |
| KaddZero (AI) | — | 14 | 9 | 0 | 4 | 6 | 0.42 | 0 | 1739 |
| 63n5x9jpe (AI) | — | 54 | 0 | 2 | 0 | 0 | 3.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| unshaven-ghat4@psn | 962▲ +63 | 91 | 47 | 2 | 0 | 7 | 1.94 | 0 | 4720 |
| jimmyboyjoe (AI) | — | 32 | 21 | 1 | 4 | 9 | 0.70 | 0 | 2238 |
| XiaoHangGame (AI) | — | 33 | 16 | 0 | 4 | 7 | 0.89 | 0 | 1924 |
| Wook (AI) | — | 24 | 17 | 0 | 0 | 4 | 1.00 | 0 | 1745 |
| simcopoo1204 (AI) | — | 34 | 13 | 0 | 0 | 8 | 0.71 | 0 | 1664 |
| cazara1234 (AI) | — | 30 | 12 | 0 | 0 | 8 | 0.70 | 0 | 1498 |
| Tonyshadow7188@live ✗ | 741▼ -78 | 20 | 8 | 0 | 10 | 2 | 2.22 | 0 | 1256 |
| seemitotic266 (AI) | — | 22 | 9 | 0 | 0 | 7 | 0.58 | 0 | 1124 |
| LamnpaPley (AI) | — | 22 | 12 | 0 | 0 | 5 | 0.81 | 0 | 1124 |
| SevunaRam (AI) | — | 22 | 5 | 0 | 2 | 6 | 0.65 | 0 | 912 |
| McByandis (AI) | — | 11 | 2 | 0 | 0 | 4 | 0.48 | 0 | 450 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:40 | sector_1_a | Team 1 | 0 | |
| 10:03 | sector_1_a | Team 1 | 0 | |
| 12:06 | sector_2_a | Team 1 | 0 | |
| 17:05 | sector_2_a | Team 1 | 0 | |
| 20:25 | sector_3_a | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.