decode: proto 302 · 2043 stat syncs · 890 zone events · 764 soldier mappings · 2.95s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Free_mason_1 | 1318▲ +318 | 125 | 38 | 1 | 6 | 7 | 5.21 | 0 | 5728 |
| Tankus78 | 1214▲ +79 | 72 | 15 | 3 | 5 | 3 | 4.00 | 0 | 3635 |
| DBDSOUNDWAVE@live | 1297▲ +297 | 57 | 20 | 1 | 0 | 1 | 11.40 | 0 | 3598 |
| SOSMimimomo@live | 1166▲ +166 | 84 | 21 | 0 | 0 | 8 | 2.40 | 0 | 3300 |
| KenryChin (AI) | — | 26 | 10 | 1 | 10 | 5 | 0.96 | 0 | 1728 |
| ArmeOop (AI) | — | 27 | 12 | 0 | 12 | 5 | 1.00 | 0 | 1690 |
| RaweB5011 (AI) | — | 31 | 12 | 0 | 0 | 5 | 1.15 | 0 | 1575 |
| Dextsta82065 (AI) | — | 22 | 11 | 0 | 8 | 5 | 0.76 | 0 | 1362 |
| Kenhhoob (AI) | — | 19 | 9 | 0 | 2 | 4 | 0.90 | 0 | 1142 |
| cazara1234 (AI) | — | 13 | 8 | 0 | 2 | 4 | 0.46 | 0 | 768 |
| HankMunder (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SauceMane211@live | 915▼ -205 | 56 | 54 | 0 | 0 | 8 | 1.70 | 1 | 4040 |
| 04Snake | 1243▼ -102 | 54 | 31 | 0 | 1 | 8 | 1.10 | 2 | 3594 |
| iadetvbertinek (AI) | — | 16 | 6 | 0 | 28 | 10 | 0.30 | 1 | 2139 |
| Jggyfan | 1070▼ -117 | 25 | 15 | 0 | 0 | 11 | 0.52 | 2 | 2110 |
| DestrixtoC16217 (AI) | — | 15 | 8 | 1 | 14 | 9 | 0.27 | 1 | 1829 |
| jifthersinus (AI) | — | 11 | 8 | 0 | 18 | 9 | 0.21 | 1 | 1749 |
| ursonchit (AI) | — | 20 | 14 | 0 | 0 | 10 | 0.36 | 2 | 1485 |
| Gerlale53090 (AI) | — | 12 | 9 | 0 | 0 | 4 | 0.41 | 1 | 1285 |
| cdelabakin12 (AI) | — | 17 | 11 | 0 | 0 | 10 | 0.29 | 0 | 1210 |
| GelexBeut (AI) | — | 15 | 7 | 0 | 6 | 10 | 0.29 | 1 | 1209 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:27 | sector_1_b | Team 2 | 25 | SauceMane211@live, GelexBeut, DestrixtoC16217, iadetvbertinek, Gerlale53090, ursonchit, jifthersinus, Jggyfan, 04Snake |
| 11:24 | sector_2_c | Team 2 | 4 | ursonchit, Jggyfan, 04Snake |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.