ENLISTED ROLL CALL

every match, every player, every stat

Manchuria CityInvasion (counter) · invasion · SQUADS · standard
2026-06-10 04:22start (UTC)
29:52length
928kills
Team 2winner

decode: proto 302 · 2598 stat syncs · 1126 zone events · 956 soldier mappings · 3.47s · game 0.7.4.72

Scoreboard

Team 1 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Clark81 (AI)4322142120.7224573
LookyGamingroy (AI)382002490.8813040
Patroff94196 (AI)44340090.9412966
stevenka18 (AI)473200120.7512965
TheGrapKapa (AI)3714026130.5712965
Mramsterand (AI)3018012110.5612649
daniLpant321 665▼ -18543210072.0502570
jakei1 (AI)392200110.6622385
Name58255 (AI)393100100.7802315
Assabinbt (AI)241300100.4822080
wases#1 000010.0000

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Andrey17131123▲ +123123970129211.1807774
tianco133 (AI)5930028130.8103842
wexriqu5r (AI)402712081.0003233
Tiadenkax25112 (AI)46311061.3903060
HighThat1210 (AI)47210690.8902384
Ihahsate86880 (AI)36142061.0302374
jucarden79 (AI)302401460.7702218
KobaResus (AI)462100100.8402160
karforsd (AI)34210051.0301825
ImLarahean (AI)30131650.9401658

Captures

1–2 of 2 captures
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Time ZoneTeamSoldiersCredited players
10:02sector_1_aTeam 121Patroff94196, Clark81, stevenka18, jakei1, Assabinbt
19:57sector_2_aTeam 114Clark81, LookyGamingroy, jakei1, TheGrapKapa, Assabinbt, Mramsterand
1–2 of 2 captures
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All decoded stats (290 values) — raw JSON

1–21 of 21 players
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Playerbattle_timedeathsfriendly_fire_squad_spawnssquad_deathsassistsbattle_score best_possessed_infantry_killstreakkillskills_by_playerengineer_building_usagekills_while_attacking_pointkills_while_defending_pointlong_range_killsengineer_rally_point_usagepoints_capturedfortification_destoyedtank_killsbest_killstreak_machine_gunbest_killstreak_riflebest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10headshotsmachine_gun_killsrifle_killssubmachine_gun_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_pistolengineer_ammo_box_usagefirst_bloodfortification_builtgrenade_killskills_by_anti_tank_kindkills_by_engineer_buildingskills_by_engineer_kindkills_by_medic_kindkills_by_partisan_kindkills_by_radioman_kindkills_by_rifle_kindkills_by_sniper_kindkills_by_tanker_kindkills_using_tankpistol_killsshotgun_kills
TOTAL302169191871751045903611487548717822729917921210694441216983411313343134497504403311415943
Andrey171317141132677743712310889976730401875940131333447504033
Clark81 (AI)14126012125457344319212221211
tianco133 (AI)143873141383842459251430214
wexriqu5r (AI)15684098432334401710271101
Tiadenkax25112 (AI)159333765306044637311
LookyGamingroy (AI)122543996304033813122031211
Patroff94196 (AI)15174710952966544193411
stevenka18 (AI)144063131262965347243211
TheGrapKapa (AI)1424651313829655372213141312
Mramsterand (AI)13895411118264933020618612
daniLpant321158921772257014434121412214118224149411415943
jakei1 (AI)14525911113238553917222
HighThat1210 (AI)148253109623844471932113
Ihahsate86880 (AI)1600357642374336211421
Name58255 (AI)144950101062315339213111
jucarden79 (AI)1577397632218330147247
KobaResus (AI)15035511105216034620211
Assabinbt (AI)144650101062080224111312
karforsd (AI)16093365318253341221
ImLarahean (AI)16093265516582307313213
wases#1180311
1–21 of 21 players
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Weapon breakdown

1–25 of 258 weapon rows12311next ›
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Player WeaponKills
environment / unattributed5
Andrey1713Arisaka Type 3856
Andrey1713Mp 34 Jp40
Andrey1713Artillery11
Andrey1713Stationary Type 92 Hmg7
Andrey1713environment / unattributed3
Andrey1713Arisaka Type 99 Late3
Andrey1713Explosion Pack2
Andrey1713Type 97 Grenade2
AssabinbtMadsen6
AssabinbtMosin M19075
AssabinbtMosin M91 304
AssabinbtMosin M913
AssabinbtMosin M442
AssabinbtBerezin Smg1
AssabinbtF11
AssabinbtFedorov Rifle 5 Rounds1
AssabinbtPpd 341
AssabinbtSks 441
Clark81Artillery6
Clark81Mosin M91 306
Clark81Madsen5
Clark8145Mm 20K4
Clark81Fedorov Rifle 5 Rounds4
Clark81Mosin M19073
1–25 of 258 weapon rows12311next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.