decode: proto 302 · 1024 stat syncs · 0 zone events · 390 soldier mappings · 3.91s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mc_eggs | 950▼ -50 | 16 | 7 | 2 | 0 | 6 | 0.50 | 0 | 1490 |
| autobot4 | 999▼ -1 | 14 | 6 | 1 | 0 | 4 | 0.61 | 0 | 1005 |
| MuralDeer404684@live | 1114▲ +124 | 16 | 9 | 0 | 0 | 4 | 0.67 | 0 | 960 |
| Mister_baiter | 884▲ +41 | 22 | 5 | 0 | 0 | 4 | 1.29 | 0 | 865 |
| blonktarded | 1346▲ +4 | 18 | 4 | 0 | 0 | 4 | 1.12 | 0 | 835 |
| jaesunwhinston | 1052▲ +52 | 19 | 3 | 0 | 0 | 5 | 0.95 | 0 | 720 |
| VotableMink2342@live | 754▼ -51 | 8 | 2 | 0 | 0 | 7 | 0.28 | 0 | 620 |
| Chickenhawk26 | 917▼ -83 | 11 | 5 | 0 | 0 | 3 | 0.79 | 0 | 480 |
| Godsamong3209@live | 936▼ -64 | 7 | 3 | 0 | 0 | 3 | 0.88 | 0 | 355 |
| Markovka_08 | 688▼ -61 | 4 | 1 | 1 | 0 | 3 | 0.29 | 0 | 335 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ZUTОMAYO | 1306▲ +68 | 57 | 17 | 4 | 8 | 3 | 2.19 | 0 | 3781 |
| egames1234w@psn | 860▼ -67 | 7 | 6 | 0 | 0 | 5 | 0.32 | 0 | 2505 |
| erob577@psn | 1053▲ +28 | 29 | 9 | 0 | 0 | 4 | 1.81 | 0 | 1648 |
| UrDad#1 | 1098▲ +49 | 33 | 6 | 0 | 0 | 4 | 1.50 | 0 | 1535 |
| ben10df | 1028▲ +28 | 21 | 7 | 0 | 0 | 4 | 1.62 | 0 | 1170 |
| VVaff | 1220▲ +11 | 24 | 3 | 0 | 0 | 1 | 2.67 | 0 | 880 |
| DinoBob#1 | 727▼ -56 | 12 | 4 | 1 | 0 | 3 | 1.09 | 0 | 860 |
| grimfatalities88@psn | 730▼ -91 | 5 | 4 | 0 | 0 | 6 | 0.31 | 0 | 640 |
| ThePretendCarrot | 901▼ -54 | 2 | 1 | 0 | 0 | 0 | 2.00 | 0 | 600 |
| Qahnaarin456@live | 797▼ -150 | 3 | 1 | 1 | 0 | 1 | 0.43 | 0 | 270 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:37 | sector_1 | Team 2 | 0 | |
| 5:17 | sector_2 | Team 2 | 0 | |
| 7:43 | sector_2 | Team 2 | 0 | |
| 11:45 | sector_3 | Team 2 | 0 | |
| 12:32 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.