decode: proto 302 · 2817 stat syncs · 1222 zone events · 1096 soldier mappings · 5.09s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BESTB41984@live | 746▼ -254 | 92 | 75 | 1 | 0 | 15 | 1.28 | 1 | 6030 |
| StarryWinner662@live ✗ | 595▼ -255 | 42 | 36 | 2 | 0 | 6 | 1.91 | 1 | 3715 |
| kingbing (AI) | — | 41 | 26 | 0 | 0 | 15 | 0.50 | 1 | 2614 |
| ardoleo (AI) | — | 31 | 23 | 0 | 0 | 11 | 0.55 | 2 | 2585 |
| kebaomalet (AI) | — | 45 | 29 | 0 | 0 | 12 | 0.65 | 0 | 2390 |
| T1M4L (AI) | — | 31 | 22 | 0 | 0 | 11 | 0.53 | 1 | 2355 |
| Tr1n85768 (AI) | — | 30 | 21 | 1 | 0 | 11 | 0.49 | 0 | 2200 |
| agulan20425 (AI) | — | 24 | 18 | 0 | 2 | 12 | 0.36 | 1 | 1984 |
| Fallmond (AI) | — | 28 | 15 | 0 | 0 | 11 | 0.46 | 1 | 1885 |
| masterator1911 (AI) | — | 22 | 11 | 0 | 0 | 9 | 0.45 | 0 | 1540 |
| victicla4861 (AI) | — | 21 | 15 | 0 | 0 | 5 | 0.75 | 0 | 1235 |
| samuele31 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.14 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jack_RIPPER | 904▲ +174 | 250 | 138 | 0 | 15 | 3 | 14.71 | 0 | 12510 |
| Handson1231 (AI) | — | 52 | 28 | 0 | 0 | 9 | 1.13 | 0 | 2755 |
| Noobpymple (AI) | — | 44 | 25 | 0 | 0 | 7 | 1.10 | 0 | 2751 |
| HackMad2010 (AI) | — | 53 | 22 | 1 | 0 | 7 | 1.32 | 0 | 2710 |
| H0nGabry2 (AI) | — | 46 | 27 | 0 | 0 | 12 | 0.72 | 0 | 2485 |
| blookieasu (AI) | — | 49 | 23 | 0 | 0 | 5 | 1.58 | 0 | 2380 |
| PrefleyPanda (AI) | — | 36 | 23 | 0 | 0 | 6 | 0.92 | 0 | 2140 |
| xXLixxxxN (AI) | — | 33 | 20 | 1 | 0 | 9 | 0.63 | 0 | 2075 |
| xdmyson (AI) | — | 35 | 20 | 0 | 0 | 10 | 0.61 | 0 | 1734 |
| remonny30018 (AI) | — | 32 | 15 | 0 | 0 | 6 | 0.94 | 0 | 1568 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:15 | sector_1_c | Team 1 | 19 | T1M4L, ardoleo, agulan20425, Fallmond, StarryWinner662@live, kingbing |
| 8:33 | sector_2 | Team 1 | 5 | BESTB41984@live, ardoleo |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.