decode: proto 302 · 3502 stat syncs · 0 zone events · 1222 soldier mappings · 4.5s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Akusaiwa | 1168▲ +27 | 81 | 52 | 0 | 19 | 13 | 1.56 | 0 | 7610 |
| Ronaldollar | 1305▲ +25 | 114 | 43 | 4 | 7 | 9 | 1.90 | 0 | 6328 |
| PolloChris | 1036▼ -3 | 26 | 7 | 8 | 12 | 3 | 2.00 | 0 | 5597 |
| yurfig@live | 793▼ -207 | 70 | 20 | 4 | 4 | 12 | 1.04 | 0 | 4833 |
| James#470 | 1164▼ -17 | 55 | 24 | 2 | 19 | 15 | 0.65 | 0 | 4695 |
| shakeNbake323599@psn | 797▼ -203 | 73 | 32 | 0 | 0 | 16 | 0.90 | 0 | 3735 |
| Krump_Valo | 1454▼ -33 | 64 | 22 | 3 | 12 | 15 | 0.75 | 0 | 3600 |
| Murdoquito | 891▼ -109 | 45 | 11 | 2 | 24 | 15 | 0.45 | 0 | 3435 |
| Falconwatch | 1151▲ +34 | 37 | 10 | 0 | 47 | 4 | 2.18 | 0 | 3392 |
| JaceSculptor | 1154▼ -106 | 13 | 4 | 0 | 25 | 6 | 0.43 | 0 | 1240 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ticklyfruit | 1124▲ +124 | 57 | 29 | 11 | 0 | 17 | 0.85 | 0 | 7390 |
| Raisti | 1303▲ +201 | 76 | 17 | 2 | 41 | 8 | 1.73 | 0 | 7062 |
| Rob6781 | 1349▲ +133 | 96 | 39 | 3 | 5 | 13 | 1.25 | 0 | 5894 |
| GunzerkerYee | 985▲ +90 | 94 | 22 | 2 | 7 | 12 | 1.96 | 0 | 5442 |
| Aztec_Man2002 | 1163▼ -2 | 46 | 13 | 2 | 2 | 9 | 1.12 | 0 | 3398 |
| bamfpixel | 910▲ +54 | 60 | 32 | 1 | 0 | 8 | 1.25 | 0 | 3315 |
| ZQBOB | 1123▲ +123 | 47 | 31 | 0 | 47 | 13 | 0.52 | 0 | 3062 |
| silentwarlord35@live | 1127▲ +127 | 45 | 24 | 1 | 56 | 13 | 0.65 | 0 | 2960 |
| Omiwan2311 | 870▼ -27 | 29 | 11 | 0 | 7 | 9 | 0.72 | 0 | 1997 |
| MattDaBat4 | 1088▼ -28 | 25 | 10 | 1 | 0 | 9 | 0.41 | 0 | 1740 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:21 | sector_1 | Team 1 | 0 | |
| 8:19 | sector_1 | Team 1 | 0 | |
| 10:09 | sector_2 | Team 1 | 0 | |
| 14:21 | sector_3 | Team 1 | 0 | |
| 23:41 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.