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Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-10 07:12start (UTC)
12:09length
403kills
Team 2winner

decode: proto 302 · 1392 stat syncs · 502 zone events · 467 soldier mappings · 1.25s · game 0.7.4.72

Scoreboard

Team 1 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
karol_Karfagena742▼ -7040170051.3301880
Gaba9217 (AI)20150040.9501410
jaymonty180 (AI)17110640.6801203
langyen (AI)20100050.7101100
frendex-1 724▼ -11018160041.3801095
FoodleTheGamer (AI)6601240.290929
Handrov69916 (AI)1490040.640840
CHERKES_01869▼ -1311700014.250820
petyuanormso (AI)930450.360809
plandngx42 (AI)1250050.460740
Vuncie97478 (AI)220410.400279

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
nuBo3aBp14881168▲ +16884610034.6735670
Baba124 (AI)171211240.7722208
Wolf101 (AI)1851430.9521918
Raezidaht (AI)1760431.1311509
WiximYT (AI)1240030.6721500
drguyD (AI)1270030.5521389
TheBackit70697 (AI)720450.2521379
spicich19862 (AI)1350030.5421295
Снайперша976▼ -24221400022.0001220
Walliobun (AI)1280030.9211125

Captures

1–3 of 3 captures
per page
Time ZoneTeamSoldiersCredited players
4:01sector_3_aTeam 26spicich19862, nuBo3aBp1488, WiximYT
8:01sector_4_aTeam 222Raezidaht, Wolf101, Walliobun, spicich19862, TheBackit70697, nuBo3aBp1488, drguyD, Baba124
12:00sector_5_bTeam 215Wolf101, TheBackit70697, nuBo3aBp1488, drguyD, Baba124, WiximYT
1–3 of 3 captures
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All decoded stats (289 values) — raw JSON

1–21 of 21 players
per page
Playerbattle_score battle_timedeathsfriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointsquad_deathsassistsbest_possessed_infantry_killstreakpoints_capturedengineer_building_usageengineer_rally_point_usagelong_range_killsheadshotskills_by_rifle_kindbest_killstreak_meleebest_killstreak_submachine_gunkills_by_assault_kindmelee_killssubmachine_gun_killsartillery_killsbest_killstreak_artillerybest_killstreak_machine_gunbest_killstreak_riflebest_killstreak_semiautobest_possessed_infantry_killstreak_10kills_by_engineer_kindkills_by_radioman_kindmachine_gun_killsrifle_killssemiauto_killsbike_killsfirst_bloodfortification_destoyedkills_by_anti_tank_kindkills_by_biker_kindkills_by_mgun_kindkills_by_tanker_kindkills_using_bikekills_using_tanktank_kills
TOTAL30318118284009138924921872768217252571452620197211313331923214265046271111151171171
nuBo3aBp14885670629184846761391331016414144143213124917151
Baba124 (AI)22085782251781242226611
Wolf101 (AI)191858519418653342221
karol_Karfagena1880604306402117554122414424141234
Raezidaht (AI)1509595154171263441221
WiximYT (AI)150060318412843432
Gaba9217 (AI)1410589215201115465
drguyD (AI)138958022412873432
TheBackit70697 (AI)1379584285722571222
spicich19862 (AI)1295584244136532121
Снайперша1220680112220146202112121012110
jaymonty180 (AI)120357425517121142333
Walliobun (AI)112562113412983341
langyen (AI)11005632862011105231
frendex-11095351134181416436111121131115511211
FoodleTheGamer (AI)92957321562642166
Handrov69916 (AI)8405832251489432
CHERKES_018206694217171111717
petyuanormso (AI)80955925692354122
plandngx42 (AI)74055726612555521
Vuncie97478 (AI)2791675222122
1–21 of 21 players
per page

Weapon breakdown

1–25 of 124 weapon rows1235next ›
per page
Player WeaponKills
environment / unattributed1
Baba124Mp 28 Jp4
Baba124Arisaka Type 99 Early Short3
Baba124Japanese Type I Carcano3
Baba124Arisaka Type 99 Long Sniper2
Baba124Nambu Type 97 Lmg2
Baba124Arisaka Type 381
Baba124Explosion Pack1
Baba124Thompson M1921 Jp1
Baba124Type 11 Lmg1
Baba124Type 97 Grenade1
CHERKES_0176Mm F349
CHERKES_017 62Mm Dt8
FoodleTheGamerMosin M19073
FoodleTheGamerBerezin Smg1
FoodleTheGamerFedorov Rifle 5 Rounds1
FoodleTheGamerMosin M91 301
Gaba9217Ppk 427
Gaba9217Mosin M91 306
Gaba9217Fedorov Rifle 5 Rounds5
Gaba9217Explosion Pack1
Gaba9217Molotov1
Gaba9217Winchester 18951
Handrov69916Mosin M19075
Handrov69916Pps 42 Red5
1–25 of 124 weapon rows1235next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.