decode: proto 302 · 2363 stat syncs · 538 zone events · 918 soldier mappings · 3.03s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hunly | 1082▲ +82 | 91 | 34 | 7 | 0 | 9 | 2.60 | 0 | 7084 |
| gw_baru | 996▼ -4 | 42 | 16 | 3 | 4 | 11 | 0.71 | 0 | 3385 |
| GoGoYIM | 1114▲ +114 | 45 | 5 | 3 | 22 | 11 | 1.10 | 0 | 2661 |
| Hua-Young-Oon | 1061▲ +61 | 48 | 12 | 1 | 5 | 9 | 0.89 | 0 | 2594 |
| Maximmegion ✗ | 474▼ -107 | 21 | 4 | 0 | 12 | 7 | 0.88 | 0 | 2442 |
| JUICE#21 | 935▼ -65 | 36 | 14 | 0 | 0 | 16 | 0.64 | 1 | 1930 |
| КапитанШааЗара | 848▼ -152 | 29 | 2 | 1 | 0 | 16 | 0.38 | 0 | 1643 |
| thecroissantcr | 849▼ -151 | 14 | 8 | 0 | 0 | 9 | 0.39 | 0 | 941 |
| OFadaa | 849▼ -151 | 7 | 0 | 1 | 1 | 5 | 0.32 | 0 | 720 |
| K2004 (AI) | — | 62 | 0 | 0 | 0 | 0 | 0.94 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 红炉点血未见倒悬山 | 1235▲ +79 | 42 | 2 | 8 | 27 | 4 | 2.10 | 0 | 4909 |
| BILI呆呆梦貘兽520 | 1391▲ +40 | 119 | 12 | 0 | 0 | 10 | 1.75 | 0 | 4671 |
| Gentild0nna | 1109▲ +109 | 41 | 0 | 7 | 26 | 8 | 0.98 | 0 | 3805 |
| Andr1917 | 1056▲ +56 | 20 | 3 | 4 | 13 | 5 | 1.43 | 0 | 3145 |
| REDIZIT | 952▼ -48 | 48 | 14 | 1 | 20 | 7 | 1.23 | 0 | 2821 |
| WSGR-星逸子ほしえつこ | 1108▲ +108 | 50 | 5 | 4 | 7 | 6 | 1.52 | 0 | 2636 |
| Matrosov1943 | 1139▲ +139 | 45 | 9 | 2 | 15 | 6 | 1.32 | 0 | 2562 |
| Pekporeloaded@psn | 1015▲ +15 | 30 | 7 | 3 | 0 | 10 | 0.53 | 0 | 1785 |
| Frodo2688@live | 943▼ -57 | 23 | 2 | 3 | 7 | 6 | 0.68 | 0 | 1385 |
| ECEL_24_GS | 854▼ -146 | 19 | 0 | 0 | 0 | 5 | 0.61 | 0 | 955 |
| S_H_E_R_K_H_A_N | 850▼ -150 | 14 | 5 | 0 | 7 | 6 | 0.45 | 0 | 705 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 15:56 | sector_1_b | Team 1 | 2 | JUICE#21 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.