decode: proto 302 · 1727 stat syncs · 260 zone events · 712 soldier mappings · 4.38s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ЛОХМАТАЯ_МАНДА | 1052▲ +52 | 65 | 2 | 6 | 1 | 4 | 2.50 | 0 | 4617 |
| BauRastA | 1375▲ +13 | 68 | 7 | 3 | 10 | 5 | 2.52 | 0 | 3554 |
| BOSAT | 1046▲ +46 | 31 | 3 | 4 | 4 | 5 | 1.48 | 0 | 3548 |
| Eva#36 | 1035▼ -79 | 15 | 0 | 7 | 4 | 3 | 1.36 | 0 | 2946 |
| PoSoSi_222 | 1024▲ +24 | 43 | 0 | 0 | 5 | 5 | 2.26 | 0 | 2370 |
| REDBUM16 | 988▼ -110 | 23 | 2 | 2 | 0 | 4 | 1.05 | 0 | 1620 |
| cooooooooiii | 1013▲ +13 | 32 | 2 | 0 | 6 | 3 | 1.78 | 0 | 1256 |
| SiberianTank23 | 1058▲ +58 | 20 | 4 | 0 | 29 | 3 | 1.11 | 0 | 1179 |
| egorikk44 | 669▼ -331 | 24 | 2 | 0 | 2 | 5 | 0.86 | 0 | 948 |
| Phanda65650 (AI) | — | 133 | 0 | 0 | 0 | 0 | 4.29 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Skipriss | 1205▲ +205 | 18 | 4 | 4 | 8 | 8 | 0.58 | 0 | 3341 |
| SkillTax | 1518▲ +255 | 42 | 10 | 1 | 18 | 7 | 1.35 | 0 | 2629 |
| Thomeque67366 | 774▼ -28 | 15 | 3 | 4 | 0 | 10 | 0.30 | 0 | 2340 |
| Aleksandr_gerr ✗ | 790▼ -60 | 24 | 12 | 2 | 1 | 5 | 0.96 | 0 | 1685 |
| arisaize | 945▼ -55 | 12 | 2 | 2 | 5 | 7 | 0.32 | 0 | 1285 |
| MiroGoce | 980▼ -20 | 31 | 6 | 0 | 0 | 12 | 0.57 | 0 | 1255 |
| nokix#1 | 945▼ -55 | 26 | 8 | 0 | 0 | 11 | 0.37 | 0 | 1100 |
| Coontanochi (AI) | — | 6 | 1 | 0 | 0 | 8 | 0.14 | 0 | 235 |
| HoaryFig73 ✗ | 790▼ -60 | 4 | 2 | 0 | 2 | 7 | 0.09 | 0 | 188 |
| OldMan17779 ✗ | 790▼ -60 | 2 | 2 | 0 | 0 | 2 | 0.15 | 0 | 120 |
| zydadiz (AI) | — | 37 | 0 | 2 | 0 | 0 | 1.54 | 0 | 0 |
| utisgg (AI) | — | 0 | 0 | 0 | 0 | 4 | 0.00 | 0 | 0 |
| ALALIAAG70318 (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.