decode: proto 302 · 2896 stat syncs · 0 zone events · 1051 soldier mappings · 13.31s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Knibbe | 1102▲ +102 | 86 | 32 | 3 | 21 | 12 | 1.16 | 0 | 5391 |
| SPECTRE68 | 1182▲ +70 | 61 | 27 | 3 | 31 | 7 | 1.36 | 0 | 4771 |
| Malakhor | 805▼ -195 | 53 | 35 | 0 | 9 | 13 | 0.66 | 0 | 4291 |
| PTK1 | 1019▲ +19 | 41 | 20 | 1 | 12 | 6 | 1.24 | 0 | 4003 |
| pa1adin4ik | 993▼ -30 | 66 | 27 | 1 | 6 | 8 | 1.57 | 0 | 3727 |
| Leve34 | 908▼ -92 | 61 | 14 | 0 | 7 | 10 | 1.65 | 0 | 3292 |
| PTK_01 | 787▼ -213 | 51 | 19 | 0 | 1 | 4 | 2.12 | 0 | 3131 |
| Antoniusjr | 1032▼ -105 | 40 | 23 | 0 | 8 | 13 | 1.03 | 0 | 3106 |
| PoppingOpps | 792▼ -208 | 22 | 6 | 0 | 13 | 11 | 0.34 | 0 | 2170 |
| edisk | 760▼ -240 | 29 | 6 | 0 | 0 | 11 | 0.60 | 0 | 1613 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Alchenemy | 752▲ +117 | 67 | 10 | 8 | 8 | 7 | 2.39 | 0 | 5916 |
| NahuelBroHD | 1332▲ +108 | 60 | 19 | 3 | 26 | 10 | 0.91 | 0 | 4425 |
| Zmrdka1 | 1231▲ +231 | 44 | 6 | 2 | 43 | 10 | 1.02 | 0 | 3900 |
| Da_Christoph_LOW | 1233▲ +233 | 71 | 26 | 1 | 2 | 11 | 0.96 | 0 | 3638 |
| papa_karlo912 | 1025▲ +25 | 46 | 18 | 2 | 0 | 12 | 0.79 | 0 | 3447 |
| IdiotPilot#1 | 1044▲ +44 | 57 | 18 | 1 | 0 | 9 | 0.84 | 0 | 2840 |
| mustasurma | 1047▲ +47 | 37 | 22 | 2 | 0 | 9 | 0.80 | 0 | 2715 |
| TUTUTUTUTUT | 1039▲ +39 | 35 | 13 | 1 | 44 | 11 | 0.70 | 0 | 2126 |
| flyingfrog6069@live | 997▼ -3 | 40 | 6 | 2 | 5 | 9 | 0.87 | 0 | 1792 |
| MrSpiers1944 | 895▼ -105 | 18 | 12 | 0 | 0 | 9 | 0.44 | 0 | 1081 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:32 | sector_1 | Team 1 | 0 | |
| 16:22 | sector_2 | Team 1 | 0 | |
| 17:38 | sector_2 | Team 1 | 0 | |
| 20:22 | sector_3 | Team 1 | 0 | |
| 23:06 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.