decode: proto 302 · 2446 stat syncs · 1360 zone events · 976 soldier mappings · 4.05s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| T2omi_10@psn | 1082▲ +82 | 154 | 23 | 2 | 0 | 6 | 4.40 | 0 | 7670 |
| ViaTicaL5748@live | 986▼ -14 | 75 | 26 | 0 | 43 | 6 | 1.83 | 0 | 4768 |
| SnowyHeart896@live | 753▼ -247 | 76 | 26 | 0 | 0 | 8 | 2.00 | 0 | 3575 |
| jmj7rfebo (AI) | — | 32 | 8 | 0 | 36 | 9 | 0.64 | 0 | 2884 |
| AnicosCanchay (AI) | — | 32 | 17 | 1 | 14 | 7 | 0.86 | 0 | 2513 |
| Tomastefgepc (AI) | — | 25 | 9 | 0 | 10 | 7 | 0.61 | 0 | 1703 |
| Suqrgb (AI) | — | 30 | 15 | 0 | 4 | 8 | 0.62 | 0 | 1590 |
| philklea (AI) | — | 32 | 10 | 0 | 0 | 9 | 0.64 | 0 | 1470 |
| Macta72107 (AI) | — | 22 | 9 | 1 | 0 | 9 | 0.46 | 0 | 1284 |
| Christyn4 (AI) | — | 17 | 3 | 0 | 0 | 9 | 0.37 | 0 | 670 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KypMeis (AI) | — | 29 | 25 | 0 | 32 | 9 | 0.62 | 0 | 3009 |
| itsanuta (AI) | — | 39 | 29 | 0 | 0 | 10 | 0.68 | 1 | 2710 |
| eguang00 (AI) | — | 22 | 18 | 0 | 18 | 8 | 0.52 | 1 | 2254 |
| swadovice (AI) | — | 21 | 19 | 0 | 18 | 12 | 0.35 | 0 | 2074 |
| Dey23312 (AI) | — | 25 | 23 | 0 | 0 | 8 | 0.45 | 1 | 2070 |
| DRAKat813@psn | 673▼ -24 | 25 | 23 | 0 | 0 | 3 | 1.79 | 0 | 1645 |
| thiedbaston (AI) | — | 21 | 20 | 0 | 0 | 10 | 0.33 | 0 | 1515 |
| Rubber53236 (AI) | — | 18 | 17 | 0 | 0 | 10 | 0.29 | 0 | 1140 |
| supg (AI) | — | 12 | 9 | 0 | 0 | 10 | 0.23 | 0 | 820 |
| Chonpeche (AI) | — | 218 | 0 | 3 | 0 | 0 | 5.45 | 1 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:29 | sector_1_a | Team 2 | 11 | Chonpeche, eguang00, Dey23312, itsanuta |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.