decode: proto 302 · 1661 stat syncs · 0 zone events · 672 soldier mappings · 2.11s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| fran_pru16@psn | 1079▲ +79 | 56 | 15 | 2 | 26 | 8 | 1.65 | 0 | 3842 |
| flipper702c@psn | 1189▲ +189 | 46 | 22 | 0 | 30 | 5 | 1.77 | 0 | 2594 |
| lunaassassin1992@psn | 904▼ -60 | 36 | 21 | 1 | 0 | 6 | 1.00 | 0 | 2265 |
| WooltExone (AI) | — | 19 | 9 | 1 | 18 | 5 | 0.70 | 0 | 1654 |
| LilGoonie515@psn | 646▼ -65 | 33 | 11 | 0 | 0 | 7 | 1.14 | 0 | 1450 |
| NinjokitMe50598 (AI) | — | 22 | 13 | 1 | 4 | 6 | 0.63 | 0 | 1348 |
| Meniast (AI) | — | 21 | 12 | 0 | 4 | 7 | 0.60 | 0 | 1304 |
| Raker41955 (AI) | — | 15 | 7 | 0 | 4 | 5 | 0.52 | 0 | 782 |
| deviloshawpola (AI) | — | 13 | 6 | 0 | 0 | 9 | 0.28 | 0 | 634 |
| Dismond19088 (AI) | — | 8 | 5 | 1 | 0 | 5 | 0.31 | 0 | 595 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| vlad1423475@psn | 780▲ +61 | 81 | 62 | 2 | 4 | 4 | 2.61 | 0 | 5904 |
| magrimes50@psn | 1199▲ +68 | 68 | 47 | 1 | 12 | 5 | 2.12 | 0 | 4725 |
| temp-107470@psn | 1196▼ -91 | 48 | 27 | 1 | 0 | 6 | 1.37 | 0 | 2981 |
| Omebutper (AI) | — | 25 | 18 | 0 | 0 | 4 | 0.93 | 0 | 2105 |
| achitoon (AI) | — | 23 | 19 | 0 | 4 | 5 | 0.85 | 0 | 1772 |
| PangGaming (AI) | — | 22 | 16 | 0 | 0 | 5 | 0.67 | 0 | 1668 |
| God11556 (AI) | — | 22 | 8 | 0 | 0 | 5 | 0.73 | 0 | 1608 |
| Lands (AI) | — | 19 | 14 | 0 | 0 | 5 | 0.63 | 0 | 1265 |
| maximodractor (AI) | — | 9 | 2 | 0 | 6 | 5 | 0.32 | 0 | 957 |
| GuunXLeo (AI) | — | 3 | 1 | 0 | 0 | 3 | 0.19 | 0 | 945 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:47 | ctivator | Team 2 | 0 | |
| 7:49 | ctivator | Team 2 | 0 | |
| 7:57 | ctivator | Team 2 | 0 | |
| 10:02 | ctivator | Team 2 | 0 | |
| 16:15 | ctivator | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.