decode: proto 302 · 2573 stat syncs · 666 zone events · 864 soldier mappings · 7.58s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Patton1998 | 1160▲ +160 | 77 | 32 | 3 | 4 | 10 | 1.40 | 0 | 4935 |
| Bann0rn | 1160▲ +160 | 43 | 21 | 4 | 32 | 13 | 0.78 | 1 | 4450 |
| MORBIUS#2 ✗ | 1063▼ -36 | 45 | 26 | 0 | 1 | 18 | 0.96 | 0 | 2485 |
| kylianroucou5 | 1213▼ -23 | 33 | 17 | 0 | 0 | 13 | 0.58 | 0 | 2026 |
| elinem05 | 925▼ -75 | 36 | 9 | 0 | 0 | 7 | 0.58 | 1 | 1950 |
| SirLagALot | 1047▲ +47 | 26 | 9 | 1 | 13 | 4 | 1.18 | 0 | 1878 |
| David2631 | 1212▲ +212 | 33 | 5 | 0 | 10 | 1 | 3.30 | 0 | 1718 |
| Narvalo62_Noah | 890▼ -110 | 24 | 5 | 0 | 11 | 10 | 0.45 | 0 | 1574 |
| Chenno (AI) | — | 8 | 2 | 0 | 20 | 10 | 0.16 | 0 | 1278 |
| jffhfhrh ✗ | 400▲ +150 | 8 | 4 | 0 | 13 | 5 | 0.30 | 0 | 784 |
| Malinche7@live | 1012▼ -72 | 11 | 2 | 0 | 0 | 4 | 0.48 | 0 | 405 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Fredegar1O1 | 1117▲ +117 | 88 | 8 | 10 | 7 | 4 | 4.00 | 0 | 7647 |
| Corvus7 | 1389▲ +85 | 67 | 18 | 1 | 3 | 6 | 2.48 | 0 | 4270 |
| FoSSyVDK | 1108▲ +108 | 52 | 9 | 0 | 0 | 6 | 1.37 | 1 | 3245 |
| Wilczek1000 | 1088▲ +88 | 65 | 11 | 0 | 14 | 7 | 2.10 | 0 | 3048 |
| hedgehog_14 | 997▼ -3 | 38 | 3 | 2 | 20 | 9 | 0.84 | 0 | 2736 |
| ЦарьНиколайΙΙ | 956▼ -44 | 43 | 6 | 2 | 0 | 9 | 0.88 | 0 | 2660 |
| KyselinaSírová | 1053▲ +53 | 21 | 7 | 0 | 37 | 5 | 0.68 | 1 | 2622 |
| Tym0s4cek123 | 1096▲ +96 | 46 | 4 | 0 | 19 | 8 | 1.12 | 1 | 2568 |
| Pucheroandaluz | 790▼ -210 | 20 | 7 | 0 | 0 | 6 | 0.50 | 0 | 1850 |
| Raddi32 | 794▼ -206 | 17 | 6 | 1 | 0 | 7 | 0.68 | 0 | 1470 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:00 | sector_1 | Team 2 | 4 | FoSSyVDK, KyselinaSírová |
| 9:20 | sector_1 | Team 2 | 3 | Tym0s4cek123 |
| 20:15 | sector_1 | Team 1 | 4 | elinem05, Bann0rn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.