decode: proto 302 · 3690 stat syncs · 0 zone events · 1373 soldier mappings · 12.47s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AlRaR | 1464▲ +138 | 129 | 10 | 5 | 1 | 13 | 1.61 | 0 | 7365 |
| AntonioTRQ | 1204▲ +204 | 67 | 27 | 3 | 62 | 12 | 1.10 | 0 | 6271 |
| Omissam37@live | 1194▲ +194 | 88 | 11 | 5 | 20 | 14 | 1.05 | 0 | 5456 |
| chekEA | 1255▲ +78 | 79 | 22 | 0 | 53 | 11 | 1.08 | 0 | 5203 |
| Sbiiz | 973▼ -27 | 69 | 13 | 5 | 0 | 13 | 0.78 | 0 | 3580 |
| Yaremkiv@live | 1176▲ +176 | 72 | 14 | 2 | 12 | 11 | 1.22 | 0 | 3462 |
| Kinzler03@live | 1059▼ -26 | 41 | 14 | 2 | 0 | 15 | 0.64 | 0 | 2978 |
| SyrianWifi | 1027▲ +27 | 27 | 9 | 0 | 26 | 10 | 0.68 | 0 | 1823 |
| JLCbus99@live | 920▼ -80 | 25 | 6 | 0 | 1 | 8 | 0.60 | 0 | 1360 |
| Estrelita#1 | 911▼ -89 | 24 | 4 | 0 | 0 | 14 | 0.27 | 0 | 910 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| moontaz96 | 1078▲ +78 | 142 | 79 | 2 | 9 | 20 | 1.22 | 0 | 10500 |
| McDuckSauce | 1086▲ +86 | 86 | 44 | 6 | 27 | 7 | 2.32 | 0 | 7407 |
| Geroxido | 1084▲ +84 | 105 | 46 | 0 | 33 | 16 | 1.50 | 0 | 6196 |
| TheNuub92 | 1043▲ +43 | 81 | 30 | 4 | 18 | 19 | 1.05 | 0 | 5999 |
| johnholywood2@live | 1133▲ +50 | 56 | 35 | 1 | 66 | 9 | 1.04 | 0 | 5432 |
| ParadiseLost#1 | 830▼ -170 | 36 | 5 | 7 | 3 | 1 | 7.20 | 0 | 4824 |
| Jesnor | 1017▲ +17 | 78 | 33 | 0 | 7 | 13 | 1.10 | 0 | 4153 |
| Jagok2008@live | 786▼ -214 | 35 | 14 | 0 | 0 | 13 | 0.58 | 0 | 2041 |
| Fenyx6667108@live | 792▼ -208 | 33 | 14 | 1 | 0 | 12 | 0.47 | 0 | 1875 |
| WinguPingu92 ✗ | 634▼ -216 | 16 | 4 | 2 | 0 | 9 | 0.32 | 0 | 1280 |
| Razimaean (AI) | — | 7 | 2 | 1 | 0 | 5 | 0.26 | 0 | 453 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:08 | sector_1 | Team 2 | 0 | |
| 6:39 | sector_2 | Team 2 | 0 | |
| 13:13 | sector_2 | Team 2 | 0 | |
| 21:34 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.