decode: proto 302 · 1813 stat syncs · 0 zone events · 744 soldier mappings · 4.64s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GhostX47891650@live | 1016▲ +16 | 148 | 86 | 2 | 4 | 6 | 3.08 | 0 | 8260 |
| invicon12146 (AI) | — | 29 | 17 | 0 | 14 | 7 | 0.74 | 0 | 2989 |
| davidbuller (AI) | — | 32 | 17 | 0 | 24 | 6 | 0.97 | 0 | 2968 |
| DevilDragon101 (AI) | — | 28 | 21 | 0 | 12 | 7 | 0.78 | 0 | 2482 |
| sdggaeben (AI) | — | 19 | 9 | 0 | 6 | 4 | 0.83 | 0 | 1998 |
| Rajariue (AI) | — | 30 | 20 | 0 | 0 | 6 | 0.94 | 0 | 1740 |
| gropschung (AI) | — | 19 | 14 | 0 | 0 | 5 | 0.73 | 0 | 1640 |
| Depthseeker678@live | 801▼ -162 | 20 | 17 | 0 | 2 | 2 | 2.22 | 0 | 1460 |
| Mare (AI) | — | 18 | 14 | 1 | 0 | 5 | 0.69 | 0 | 1445 |
| 4rw4x3nn2 (AI) | — | 14 | 5 | 0 | 0 | 7 | 0.37 | 0 | 680 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Batsquatch91@live | 1258▲ +149 | 94 | 58 | 2 | 14 | 8 | 1.92 | 0 | 5488 |
| KevilItsMyster (AI) | — | 28 | 10 | 0 | 12 | 6 | 0.90 | 0 | 1668 |
| Nikito74550 (AI) | — | 31 | 13 | 0 | 2 | 6 | 0.91 | 0 | 1614 |
| gzr2hbhwk1 (AI) | — | 17 | 10 | 0 | 8 | 6 | 0.57 | 0 | 1608 |
| toastery2003 (AI) | — | 24 | 10 | 0 | 10 | 8 | 0.57 | 0 | 1438 |
| k2t7yfw3ou (AI) | — | 20 | 17 | 0 | 6 | 5 | 0.69 | 0 | 1392 |
| krevehapper (AI) | — | 19 | 10 | 0 | 8 | 6 | 0.63 | 0 | 1318 |
| Volered (AI) | — | 21 | 19 | 0 | 0 | 7 | 0.55 | 0 | 1274 |
| hamilek113 (AI) | — | 18 | 5 | 0 | 12 | 8 | 0.42 | 0 | 1183 |
| AnnicuSorn (AI) | — | 17 | 8 | 0 | 0 | 7 | 0.45 | 0 | 794 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:40 | sector_1 | Team 1 | 0 | |
| 7:05 | sector_1 | Team 1 | 0 | |
| 9:41 | sector_2 | Team 1 | 0 | |
| 13:15 | sector_2 | Team 1 | 0 | |
| 16:13 | sector_3 | Team 1 | 0 | |
| 17:40 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.