decode: proto 302 · 1652 stat syncs · 0 zone events · 697 soldier mappings · 4.69s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| C_Schmidt_509@psn | 1052▲ +52 | 120 | 64 | 2 | 0 | 0 | 120.00 | 0 | 7903 |
| RadicalTurkey360@psn | 642▼ -45 | 64 | 43 | 0 | 0 | 5 | 1.42 | 0 | 4947 |
| hurtb1rdbath@psn | 946▼ -54 | 44 | 16 | 1 | 7 | 7 | 1.22 | 0 | 2978 |
| BodysToLe (AI) | — | 23 | 15 | 0 | 0 | 5 | 0.74 | 0 | 2068 |
| Virfep (AI) | — | 16 | 12 | 0 | 12 | 7 | 0.42 | 0 | 1809 |
| LemonPilotK (AI) | — | 24 | 13 | 0 | 8 | 4 | 0.92 | 0 | 1647 |
| CTC4351 (AI) | — | 22 | 17 | 0 | 0 | 6 | 0.73 | 0 | 1568 |
| t4ekwp7aso (AI) | — | 17 | 12 | 0 | 0 | 5 | 0.65 | 0 | 1480 |
| theij1309 (AI) | — | 10 | 6 | 0 | 4 | 4 | 0.45 | 0 | 827 |
| KORPRITO2 (AI) | — | 3 | 2 | 0 | 0 | 2 | 0.27 | 0 | 283 |
| daniel77407 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Graaazzy-_-@psn | 1248▲ +55 | 43 | 18 | 1 | 4 | 4 | 4.30 | 0 | 2691 |
| stickyworm@psn | 1249▲ +69 | 37 | 12 | 0 | 36 | 2 | 5.29 | 0 | 2035 |
| andytoshak (AI) | — | 26 | 12 | 0 | 2 | 7 | 0.72 | 0 | 1778 |
| CodeTors (AI) | — | 29 | 13 | 0 | 0 | 8 | 0.66 | 0 | 1590 |
| Beezerom (AI) | — | 16 | 12 | 0 | 16 | 8 | 0.36 | 0 | 1488 |
| Josha84364 (AI) | — | 26 | 12 | 0 | 6 | 9 | 0.47 | 0 | 1463 |
| sdggaeben (AI) | — | 21 | 10 | 0 | 2 | 8 | 0.50 | 0 | 1244 |
| GoldMan25291 (AI) | — | 19 | 12 | 0 | 0 | 6 | 0.54 | 0 | 970 |
| alextizhower1 (AI) | — | 18 | 3 | 0 | 2 | 7 | 0.43 | 0 | 734 |
| FatGuy225 (AI) | — | 11 | 5 | 0 | 2 | 7 | 0.28 | 0 | 586 |
| decomiware (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:45 | sector_1 | Team 1 | 0 | |
| 6:06 | sector_1 | Team 1 | 0 | |
| 8:42 | sector_2 | Team 1 | 0 | |
| 11:53 | sector_2 | Team 1 | 0 | |
| 17:01 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.