decode: proto 302 · 2962 stat syncs · 1298 zone events · 1083 soldier mappings · 17.14s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Spitfire59568@live | 874▼ -126 | 134 | 110 | 1 | 36 | 11 | 2.20 | 2 | 10703 |
| kongsimon1435 (AI) | — | 40 | 20 | 0 | 20 | 12 | 0.66 | 2 | 4139 |
| DanielDead (AI) | — | 57 | 37 | 0 | 0 | 5 | 2.11 | 1 | 3906 |
| Phedoss (AI) | — | 47 | 31 | 0 | 4 | 13 | 0.67 | 2 | 3754 |
| Myson33108 (AI) | — | 38 | 26 | 1 | 14 | 11 | 0.66 | 2 | 3329 |
| maxnguyen35 (AI) | — | 37 | 21 | 0 | 0 | 13 | 0.56 | 2 | 2700 |
| Sam63529 (AI) | — | 25 | 13 | 0 | 16 | 12 | 0.40 | 1 | 2333 |
| Rexoy31076 (AI) | — | 33 | 23 | 0 | 0 | 12 | 0.56 | 0 | 2155 |
| yep81yoe6z (AI) | — | 23 | 17 | 0 | 2 | 11 | 0.38 | 1 | 2149 |
| Daomiera (AI) | — | 23 | 13 | 0 | 2 | 12 | 0.39 | 0 | 1229 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RedFantom53@live | 912▼ -88 | 131 | 36 | 3 | 40 | 9 | 2.73 | 0 | 7122 |
| HardWood95@live | 1069▲ +69 | 150 | 68 | 0 | 18 | 4 | 5.77 | 0 | 7086 |
| martinquang (AI) | — | 46 | 23 | 0 | 0 | 9 | 0.88 | 0 | 2357 |
| harabeehadaet (AI) | — | 45 | 24 | 0 | 0 | 7 | 1.05 | 0 | 2230 |
| jedousatical (AI) | — | 43 | 20 | 0 | 0 | 8 | 0.93 | 0 | 2158 |
| Fuznine (AI) | — | 34 | 13 | 0 | 10 | 8 | 0.68 | 0 | 1950 |
| optuemr344 (AI) | — | 30 | 16 | 1 | 2 | 9 | 0.61 | 0 | 1899 |
| PsyGagri (AI) | — | 35 | 20 | 0 | 0 | 9 | 0.69 | 0 | 1824 |
| SmithTao (AI) | — | 33 | 17 | 0 | 0 | 8 | 0.75 | 0 | 1684 |
| KeyPlaychan (AI) | — | 24 | 12 | 0 | 0 | 10 | 0.43 | 0 | 1304 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:23 | sector_1_a | Team 1 | 12 | DanielDead, Myson33108, maxnguyen35 |
| 10:29 | sector_2_a | Team 1 | 9 | Spitfire59568@live, Phedoss, kongsimon1435, Sam63529 |
| 21:04 | sector_3_b | Team 1 | 18 | Spitfire59568@live, Myson33108, yep81yoe6z, Phedoss, kongsimon1435, maxnguyen35 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.