decode: proto 302 · 2443 stat syncs · 822 zone events · 914 soldier mappings · 8.62s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| baden662 | 1291▲ +291 | 43 | 11 | 6 | 20 | 7 | 1.10 | 0 | 5190 |
| fkdhfJSVBF | 1292▲ +292 | 102 | 18 | 4 | 22 | 13 | 1.40 | 0 | 5157 |
| MatecraftBRCSGO | 1008▲ +151 | 74 | 17 | 1 | 16 | 6 | 2.18 | 0 | 4028 |
| kenezke ✗ | 694▼ -102 | 6 | 0 | 5 | 33 | 4 | 0.43 | 0 | 3486 |
| Lksgg | 1392▲ +146 | 53 | 7 | 2 | 22 | 5 | 2.65 | 0 | 3369 |
| Coolcat_CS_MONEY | 961▲ +83 | 81 | 14 | 0 | 3 | 12 | 0.96 | 0 | 3339 |
| Skidrow258 | 1070▲ +57 | 45 | 6 | 0 | 0 | 3 | 3.00 | 0 | 1942 |
| Broomstyx | 1064▲ +4 | 24 | 9 | 0 | 5 | 4 | 1.20 | 0 | 1570 |
| Bigmanjutin | 919▼ -14 | 33 | 2 | 0 | 0 | 11 | 0.60 | 0 | 1420 |
| nanton30152 | 476▼ -14 | 8 | 4 | 0 | 8 | 4 | 0.32 | 0 | 755 |
| Aidominator6937@live ✗ | 650▼ -69 | 2 | 1 | 0 | 1 | 3 | 0.15 | 0 | 490 |
| Shotzen44221 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Gruppenfahrer | 1277▲ +5 | 83 | 51 | 1 | 0 | 11 | 1.54 | 0 | 5011 |
| XorianOwl | 1232▲ +22 | 48 | 27 | 3 | 16 | 9 | 0.92 | 0 | 4913 |
| The_nachito_XF#1 | 1030▲ +30 | 45 | 27 | 3 | 30 | 8 | 1.32 | 0 | 4041 |
| Magician3624 | 1279▲ +16 | 35 | 21 | 3 | 45 | 9 | 0.92 | 0 | 3953 |
| proyectoanime9 | 938▼ -216 | 45 | 26 | 0 | 1 | 17 | 0.54 | 0 | 2349 |
| crisalexpar2024 | 882▼ -102 | 43 | 19 | 0 | 0 | 12 | 1.07 | 0 | 2130 |
| miluX | 1017▼ -36 | 22 | 19 | 1 | 7 | 1 | 3.67 | 0 | 1611 |
| alanamezcua@live | 400▼ -89 | 27 | 11 | 1 | 0 | 15 | 0.39 | 0 | 1500 |
| Jamon#7 | 827▼ -142 | 22 | 14 | 0 | 0 | 7 | 0.61 | 0 | 1325 |
| Danielew (AI) | — | 7 | 4 | 0 | 0 | 9 | 0.15 | 0 | 350 |
| ChangoAR@live ✗ | — | 6 | 2 | 0 | 1 | 3 | 0.43 | 0 | 324 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.