decode: proto 302 · 1823 stat syncs · 458 zone events · 722 soldier mappings · 6.21s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SlothfulPrince@live | 1345▲ +5 | 156 | 95 | 0 | 11 | 3 | 7.80 | 0 | 8053 |
| APK16@live | 1240▲ +8 | 108 | 67 | 0 | 71 | 5 | 3.38 | 0 | 6596 |
| Guttain (AI) | — | 62 | 43 | 0 | 0 | 5 | 1.94 | 0 | 3595 |
| david12 (AI) | — | 35 | 33 | 0 | 0 | 5 | 1.21 | 0 | 2160 |
| arimondark15 (AI) | — | 32 | 22 | 0 | 0 | 3 | 2.00 | 0 | 1994 |
| dreamden (AI) | — | 24 | 23 | 0 | 0 | 3 | 1.50 | 0 | 1960 |
| ao6mnx62g (AI) | — | 27 | 16 | 0 | 12 | 4 | 1.04 | 0 | 1798 |
| Isprollasdd (AI) | — | 14 | 12 | 0 | 0 | 2 | 0.93 | 0 | 820 |
| rand2004 (AI) | — | 10 | 3 | 0 | 2 | 1 | 0.91 | 0 | 292 |
| WWPadi (AI) | — | 4 | 4 | 0 | 0 | 1 | 0.44 | 0 | 260 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| thatbert11 (AI) | — | 25 | 21 | 0 | 38 | 8 | 0.54 | 0 | 2779 |
| x32xzsmzcw (AI) | — | 21 | 14 | 0 | 34 | 9 | 0.45 | 0 | 2268 |
| andy24616 (AI) | — | 22 | 15 | 0 | 24 | 10 | 0.38 | 0 | 1954 |
| snosjanion (AI) | — | 21 | 14 | 0 | 22 | 9 | 0.44 | 0 | 1864 |
| Esirafort27688 (AI) | — | 27 | 23 | 0 | 0 | 8 | 0.60 | 0 | 1580 |
| Kramen11994 (AI) | — | 20 | 16 | 1 | 0 | 9 | 0.41 | 0 | 1341 |
| lopelice (AI) | — | 23 | 12 | 0 | 0 | 10 | 0.45 | 0 | 1112 |
| wangturnei (AI) | — | 14 | 13 | 0 | 6 | 7 | 0.37 | 0 | 1064 |
| Capatal33737 (AI) | — | 10 | 8 | 1 | 0 | 10 | 0.19 | 0 | 772 |
| Croppions (AI) | — | 8 | 6 | 0 | 0 | 8 | 0.20 | 0 | 590 |
| nahupj358@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.