decode: proto 302 · 2037 stat syncs · 0 zone events · 816 soldier mappings · 7.61s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LRGHermes@live | 1119▲ +150 | 158 | 36 | 1 | 1 | 5 | 4.27 | 0 | 6424 |
| C0LT0N73@live | 981▲ +45 | 129 | 46 | 1 | 0 | 7 | 3.69 | 0 | 6275 |
| CHONSTEKBOOBBO (AI) | — | 34 | 6 | 1 | 20 | 5 | 1.17 | 0 | 2509 |
| Gu79718 (AI) | — | 20 | 14 | 1 | 20 | 6 | 0.59 | 0 | 2008 |
| Blue863 (AI) | — | 28 | 21 | 0 | 0 | 7 | 0.74 | 0 | 1940 |
| Camegeus (AI) | — | 11 | 10 | 0 | 24 | 3 | 0.58 | 0 | 1690 |
| askrimbomba (AI) | — | 27 | 19 | 0 | 6 | 4 | 1.12 | 0 | 1472 |
| Prinator0 (AI) | — | 25 | 16 | 0 | 0 | 5 | 0.83 | 0 | 1340 |
| Missnies (AI) | — | 27 | 14 | 0 | 0 | 4 | 1.04 | 0 | 1220 |
| jab1n34 (AI) | — | 16 | 9 | 0 | 4 | 5 | 0.57 | 0 | 958 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Hotshot3039851@live | 987▼ -69 | 137 | 94 | 2 | 0 | 8 | 2.74 | 0 | 9075 |
| Jenognarker (AI) | — | 21 | 15 | 0 | 36 | 9 | 0.42 | 0 | 2384 |
| Bunnit4ik (AI) | — | 18 | 9 | 0 | 38 | 9 | 0.38 | 0 | 2249 |
| Shawin71142 (AI) | — | 21 | 17 | 0 | 18 | 10 | 0.41 | 0 | 2167 |
| aodianus (AI) | — | 16 | 10 | 0 | 18 | 10 | 0.31 | 0 | 1617 |
| Burecxtn (AI) | — | 14 | 10 | 0 | 4 | 9 | 0.29 | 0 | 1414 |
| Artemchant (AI) | — | 15 | 13 | 0 | 0 | 7 | 0.38 | 0 | 1232 |
| Dayus92612 (AI) | — | 17 | 11 | 0 | 0 | 9 | 0.35 | 0 | 910 |
| devil499 (AI) | — | 17 | 9 | 0 | 0 | 9 | 0.35 | 0 | 840 |
| red2000 (AI) | — | 12 | 8 | 0 | 0 | 9 | 0.25 | 0 | 735 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:52 | sector_1 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.