decode: proto 302 · 3091 stat syncs · 0 zone events · 1158 soldier mappings · 9.87s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| EasternCosine32@live | 854▼ -6 | 152 | 121 | 1 | 0 | 8 | 3.62 | 0 | 10103 |
| dpy91qwm56 (AI) | — | 37 | 25 | 0 | 28 | 18 | 0.38 | 0 | 4046 |
| alabyone33 (AI) | — | 40 | 29 | 0 | 20 | 10 | 0.73 | 0 | 3517 |
| Soathy93242 (AI) | — | 36 | 20 | 0 | 20 | 12 | 0.55 | 0 | 3039 |
| xXxiaXx (AI) | — | 42 | 35 | 0 | 0 | 17 | 0.46 | 0 | 2957 |
| WillyDoocy (AI) | — | 36 | 23 | 1 | 0 | 12 | 0.59 | 0 | 2824 |
| Iceshepard01@live | 681▼ -92 | 35 | 16 | 0 | 20 | 9 | 0.70 | 0 | 2414 |
| KinBoy (AI) | — | 33 | 26 | 0 | 0 | 9 | 0.72 | 0 | 2265 |
| Gut20398 (AI) | — | 23 | 17 | 0 | 0 | 10 | 0.41 | 0 | 1878 |
| philklea (AI) | — | 19 | 7 | 0 | 0 | 12 | 0.29 | 0 | 1297 |
| IonoHuShotYa@live ✗ | — | 5 | 5 | 0 | 0 | 3 | 0.36 | 0 | 380 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TheRedDeath1985@psn | 1235▲ +235 | 232 | 34 | 4 | 0 | 15 | 2.44 | 0 | 9810 |
| total_gym | 1244▲ +244 | 117 | 15 | 2 | 22 | 4 | 6.16 | 0 | 6144 |
| NIS6 (AI) | — | 51 | 23 | 0 | 8 | 11 | 0.86 | 0 | 3288 |
| NightKillon (AI) | — | 40 | 13 | 0 | 10 | 9 | 0.78 | 0 | 2464 |
| stoors (AI) | — | 25 | 16 | 0 | 18 | 7 | 0.62 | 0 | 2384 |
| TheSoulletShie (AI) | — | 32 | 16 | 0 | 10 | 6 | 0.94 | 0 | 2278 |
| PLCortino (AI) | — | 40 | 21 | 0 | 0 | 10 | 0.73 | 0 | 2108 |
| Virfep (AI) | — | 29 | 10 | 0 | 18 | 7 | 0.78 | 0 | 1908 |
| dimsid (AI) | — | 31 | 18 | 0 | 0 | 8 | 0.70 | 0 | 1670 |
| tgtmbcf7s1 (AI) | — | 31 | 5 | 0 | 8 | 6 | 0.79 | 0 | 1630 |
| bigfullah@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:02 | sector_1 | Team 1 | 0 | |
| 16:31 | sector_1 | Team 1 | 0 | |
| 20:15 | sector_2 | Team 1 | 0 | |
| 29:35 | sector_2 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.