decode: proto 302 · 2596 stat syncs · 932 zone events · 972 soldier mappings · 9.16s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DjAFL1 | 1194▲ +194 | 99 | 30 | 3 | 9 | 7 | 2.68 | 0 | 5989 |
| Bulletproof#4 | 1335▲ +127 | 80 | 28 | 4 | 14 | 6 | 3.20 | 0 | 5791 |
| OldWarhorseTTV | 977▼ -23 | 14 | 2 | 10 | 0 | 8 | 0.42 | 0 | 4975 |
| Nasty6616@psn | 1417▲ +55 | 95 | 15 | 2 | 16 | 11 | 1.38 | 0 | 4649 |
| JaceSculptor | 1014▼ -16 | 18 | 8 | 8 | 17 | 3 | 0.95 | 0 | 3668 |
| Sheryuken#1 | 1093▼ -10 | 64 | 12 | 0 | 26 | 6 | 1.31 | 0 | 3401 |
| AstroBodegaMan9@live | 678▼ -1 | 36 | 8 | 1 | 17 | 11 | 0.78 | 0 | 2232 |
| Hawtmike24 | 744▼ -6 | 41 | 3 | 1 | 0 | 1 | 10.25 | 0 | 2220 |
| Sabache3847@live | 1163▼ -6 | 42 | 7 | 2 | 21 | 9 | 0.82 | 0 | 2158 |
| Hippodillo@live | 1126▼ -32 | 45 | 4 | 0 | 1 | 12 | 0.73 | 0 | 1964 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mghjkhhh_1 | 1692▲ +27 | 99 | 63 | 1 | 25 | 11 | 1.41 | 1 | 7316 |
| Balbino_Marksman | 1158▲ +58 | 70 | 31 | 6 | 2 | 8 | 2.12 | 0 | 6075 |
| elmanu0_0 | 1522▲ +25 | 43 | 21 | 1 | 41 | 9 | 0.75 | 1 | 3831 |
| neymon123master | 685▼ -43 | 40 | 30 | 0 | 9 | 8 | 1.21 | 0 | 2603 |
| Yepiz_Lopz15@psn | 1116▼ -51 | 30 | 17 | 2 | 4 | 7 | 0.73 | 0 | 2374 |
| alexi1s991 | 1063▼ -125 | 33 | 28 | 1 | 0 | 20 | 0.38 | 0 | 2255 |
| ScriptedVx@live | 743▼ -52 | 22 | 17 | 3 | 0 | 13 | 0.32 | 0 | 1886 |
| DarthAssassin11@live ✗ | 1226▼ -79 | 7 | 3 | 1 | 1 | 3 | 0.54 | 0 | 1124 |
| betoss999@live ✗ | 901▼ -129 | 11 | 8 | 1 | 0 | 1 | 2.20 | 0 | 960 |
| Jonesj5@live | 612▼ -160 | 19 | 4 | 0 | 0 | 9 | 0.36 | 0 | 765 |
| splothachisthe (AI) | — | 8 | 2 | 0 | 0 | 6 | 0.27 | 0 | 445 |
| Morticie (AI) | — | 7 | 2 | 0 | 0 | 9 | 0.15 | 0 | 310 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:43 | sector_1 | Team 2 | 4 | elmanu0_0, mghjkhhh_1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.