decode: proto 302 · 3833 stat syncs · 0 zone events · 1325 soldier mappings · 17.71s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 别让我bt5逮到你嗷 | 1038▲ +38 | 97 | 39 | 7 | 20 | 14 | 1.26 | 0 | 7755 |
| sadasgwe | 1194▲ +8 | 52 | 38 | 6 | 43 | 13 | 0.81 | 0 | 7225 |
| 饮食要氢弹一点 | 1229▲ +2 | 82 | 53 | 4 | 10 | 12 | 1.21 | 0 | 6653 |
| Leviathan_X | 1499▼ -46 | 93 | 58 | 0 | 12 | 3 | 5.17 | 0 | 5803 |
| DeepFriedToad | 1089▼ -123 | 80 | 54 | 1 | 0 | 17 | 0.78 | 0 | 5672 |
| uslikx#1 | 1091▼ -43 | 70 | 38 | 3 | 17 | 16 | 0.83 | 0 | 5546 |
| _Tentara_MBG_ | 1218▼ -22 | 46 | 22 | 0 | 53 | 13 | 0.81 | 0 | 4510 |
| Grouper_CN | 419▼ -41 | 62 | 26 | 0 | 1 | 0 | 10.33 | 0 | 3159 |
| CuanRona (AI) | — | 23 | 19 | 0 | 2 | 14 | 0.32 | 0 | 2668 |
| SHINOBT (AI) | — | 16 | 11 | 0 | 10 | 16 | 0.19 | 0 | 2327 |
| biut98 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| paranietosz14 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Jay358 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Biggley (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RonDonDonka | 1425▲ +103 | 159 | 74 | 1 | 34 | 20 | 1.31 | 0 | 9861 |
| Lancepeng | 1087▲ +87 | 99 | 29 | 9 | 2 | 8 | 3.00 | 0 | 7325 |
| eyelesslone | 1484▲ +63 | 72 | 15 | 5 | 31 | 3 | 8.00 | 0 | 6402 |
| DelayCotame | 602▲ +86 | 93 | 22 | 3 | 46 | 14 | 1.43 | 0 | 5511 |
| Nagato86 | 1235▲ +31 | 95 | 20 | 0 | 20 | 12 | 1.56 | 0 | 4618 |
| MATIu_uw | 1143▲ +9 | 41 | 8 | 4 | 26 | 14 | 0.71 | 0 | 3691 |
| tanoshi_nichiyo | 936▼ -64 | 32 | 5 | 0 | 35 | 9 | 0.59 | 0 | 2352 |
| marioiio000 (AI) | — | 20 | 13 | 0 | 0 | 10 | 0.38 | 0 | 1480 |
| spddd00 (AI) | — | 17 | 9 | 0 | 0 | 14 | 0.20 | 0 | 1219 |
| ss25007 (AI) | — | 12 | 6 | 0 | 10 | 14 | 0.14 | 0 | 998 |
| oharvandjsp (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Alphazzboy (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| Blueviron (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:33 | sector_1 | Team 1 | 0 | |
| 9:36 | sector_1 | Team 1 | 0 | |
| 17:26 | sector_2 | Team 1 | 0 | |
| 20:34 | sector_2 | Team 1 | 0 | |
| 28:18 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.