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every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-11 02:23start (UTC)
10:43length
326kills
Team 2winner

decode: proto 302 · 1177 stat syncs · 378 zone events · 385 soldier mappings · 2.27s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
HombreTugson1036▼ -17621901531.1101283
dragon2000 (AI)1720830.890969
Fernorin26682 (AI)1990040.860900
GrumpleSoldier (AI)1160640.500849
livetel12 (AI)1280030.670715
Napolon (AI)1050030.620595
demkezze3 (AI)1111030.690580
lucacommy (AI)1440040.740540
LuckyGuySkori (AI)730030.390435
laomrin69 (AI)630040.270294

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
ivilok (AI)28190021.8732900
tangjoshin920 (AI)26100612.8932848
plifydavi (AI)23120021.9222070
u4w7oc77sh (AI)18151012.0011880
Hantur27066 (AI)1290220.8021539
j116751 (AI)1780031.0611489
DirtyBerty3030@psn653▲ +7821100022.3311440
jjgx165 (AI)1240021.0021440
NotorTortoto (AI)1730030.8511245
AndremeleGamer (AI)1440220.9311188

Captures

1–3 of 3 captures
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Time ZoneTeamSoldiersCredited players
3:43sector_3_cTeam 218AndremeleGamer, plifydavi, ivilok, jjgx165, tangjoshin920
7:20sector_4_aTeam 214DirtyBerty3030@psn, Hantur27066, plifydavi, ivilok, jjgx165, tangjoshin920, j116751
10:34sector_5_aTeam 211Hantur27066, u4w7oc77sh, NotorTortoto, ivilok, tangjoshin920
1–3 of 3 captures
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All decoded stats (245 values) — raw JSON

1–20 of 20 players
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Playerbattle_score battle_timedeathsfriendly_fire_squad_spawnskillskills_while_attacking_pointsquad_deathsbest_possessed_infantry_killstreakkills_by_playerassistspoints_capturedengineer_building_usageengineer_rally_point_usagebest_killstreak_riflebest_possessed_infantry_killstreak_10headshotskills_by_engineer_kindkills_by_rifle_kindlong_range_killsrifle_killstank_killsbest_killstreak_machine_gunbest_killstreak_meleebest_killstreak_submachine_gunfirst_bloodfortification_builtfortification_destoyedkills_by_medic_kindkills_by_mgun_kindkills_by_sniper_kindmachine_gun_killsmelee_killssubmachine_gun_kills
TOTAL251991053532372316144546615459181616202512152272717171771717
ivilok (AI)2900508153281921016731
tangjoshin920 (AI)284855092261015107333
plifydavi (AI)207054412323122583
u4w7oc77sh (AI)188056192181514125111
Hantur27066 (AI)15395461531292482211
j116751 (AI)148952416317831551
DirtyBerty3030@psn14405659321102102031101410413711771
jjgx165 (AI)144053612312423532
HombreTugson1283572193219372114410121114771717
NotorTortoto (AI)124552920417332631
AndremeleGamer (AI)11885321531442284111
dragon2000 (AI)969513194172336244
Fernorin26682 (AI)9004872251994263
GrumpleSoldier (AI)849495225116414133
livetel12 (AI)7155111841283245
Napolon (AI)5955231641053122
demkezze3 (AI)580522164111312311
lucacommy (AI)540487195144427
LuckyGuySkori (AI)4355261847333
laomrin69 (AI)29450422563414
1–20 of 20 players
per page

Weapon breakdown

1–25 of 132 weapon rows1236next ›
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Player WeaponKills
environment / unattributed2
AndremeleGamerType 100 Paratrooper Smg5
AndremeleGamerArisaka Type 99 Early Short2
AndremeleGamerArisaka Type 99 Early Sniper2
AndremeleGamerType Hei Rifle2
AndremeleGamerArisaka Type 971
AndremeleGamerJapanese Type I Carcano1
AndremeleGamerType 11 Lmg1
AndremeleGamerType 97 Grenade1
DirtyBerty3030@psnJapanese Type I Carcano10
DirtyBerty3030@psnType 11 Lmg5
DirtyBerty3030@psnArisaka Type 38 Carbine4
DirtyBerty3030@psnMadsen2
Fernorin26682F15
Fernorin26682Madsen3
Fernorin26682Mosin M383
Fernorin26682Mosin M91 302
Fernorin26682Berezin Smg1
Fernorin26682Fedorov Rifle 5 Rounds1
Fernorin26682Mosin Dragoon1
Fernorin26682Mosin M19071
Fernorin26682Mosin M441
Fernorin26682Winchester 18951
GrumpleSoldierMadsen4
GrumpleSoldierMosin Dragoon2
1–25 of 132 weapon rows1236next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.