decode: proto 302 · 1452 stat syncs · 700 zone events · 619 soldier mappings · 3.56s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kingslayer62511@live | 1017▲ +79 | 56 | 39 | 0 | 24 | 3 | 2.95 | 0 | 3828 |
| iPistol77@live | 1318▲ +76 | 77 | 16 | 0 | 0 | 3 | 3.50 | 0 | 3060 |
| CuervoR1420G@live | 1066▲ +66 | 58 | 30 | 0 | 0 | 4 | 2.00 | 0 | 2830 |
| Ema7119528@live | 747▼ -52 | 41 | 16 | 0 | 0 | 4 | 2.41 | 0 | 1810 |
| Tanka111 (AI) | — | 19 | 12 | 0 | 14 | 3 | 1.36 | 0 | 1734 |
| LonEeter (AI) | — | 21 | 10 | 0 | 10 | 5 | 0.68 | 0 | 1344 |
| Vladao26791 (AI) | — | 21 | 11 | 1 | 0 | 4 | 0.88 | 0 | 1150 |
| maceraxel (AI) | — | 16 | 8 | 1 | 0 | 4 | 0.94 | 0 | 1035 |
| Swatkats1984@live ✗ | 400▼ -53 | 6 | 3 | 1 | 0 | 6 | 0.29 | 0 | 545 |
| Barucho6148@live | 726▼ -111 | 13 | 1 | 0 | 0 | 3 | 1.08 | 0 | 450 |
| u4w7oc77sh (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.67 | 0 | 0 |
| ExpepBigNimikmo (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OogieBoogie617@live | 945▲ +101 | 32 | 25 | 1 | 0 | 2 | 5.33 | 0 | 2250 |
| daggycrashfan (AI) | — | 21 | 18 | 0 | 26 | 9 | 0.42 | 0 | 2104 |
| Brendanx64@live ✗ | 708▼ -142 | 34 | 22 | 1 | 0 | 3 | 1.31 | 0 | 1870 |
| kgtuwnbst2 (AI) | — | 18 | 16 | 0 | 18 | 7 | 0.43 | 0 | 1709 |
| op282b8uwo (AI) | — | 14 | 10 | 0 | 24 | 7 | 0.36 | 0 | 1614 |
| Dadzfurburger@live ✗ | 400▲ +27 | 19 | 18 | 0 | 0 | 5 | 1.00 | 0 | 1150 |
| jurikkakak (AI) | — | 19 | 13 | 1 | 0 | 9 | 0.38 | 0 | 1130 |
| ErSwagFoY (AI) | — | 18 | 16 | 0 | 0 | 12 | 0.26 | 0 | 1080 |
| Darthnom30@live | 884▼ -116 | 11 | 5 | 1 | 0 | 3 | 0.79 | 0 | 953 |
| VargraEsir@live | 1111▼ -32 | 17 | 10 | 0 | 0 | 2 | 2.12 | 0 | 930 |
| Viciper (AI) | — | 10 | 7 | 0 | 0 | 3 | 0.48 | 0 | 510 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.