decode: proto 302 · 2299 stat syncs · 930 zone events · 887 soldier mappings · 5.56s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Suss2319@live | 709▲ +59 | 149 | 120 | 2 | 1 | 4 | 6.77 | 0 | 11075 |
| SydneyHutton@live | 1228▲ +3 | 63 | 33 | 1 | 25 | 3 | 3.71 | 0 | 4598 |
| Oscop82516 (AI) | — | 31 | 21 | 0 | 0 | 8 | 0.72 | 3 | 3165 |
| alkaruyu (AI) | — | 33 | 19 | 1 | 0 | 5 | 1.27 | 3 | 3074 |
| Ncude (AI) | — | 34 | 10 | 0 | 2 | 7 | 0.89 | 2 | 2639 |
| w124860131 (AI) | — | 34 | 12 | 0 | 2 | 6 | 0.97 | 2 | 2569 |
| Unnicolas4500 (AI) | — | 29 | 14 | 0 | 20 | 8 | 0.67 | 1 | 2429 |
| z1etorsmsw (AI) | — | 36 | 17 | 0 | 0 | 6 | 1.03 | 1 | 2355 |
| philklea (AI) | — | 32 | 17 | 0 | 0 | 8 | 0.70 | 1 | 2090 |
| TereAllFACE (AI) | — | 18 | 7 | 0 | 0 | 6 | 0.50 | 1 | 1394 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| M3SHADOW264@live | 1370▼ -43 | 94 | 29 | 3 | 0 | 7 | 3.03 | 0 | 4200 |
| Haylesre21 (AI) | — | 38 | 18 | 0 | 24 | 11 | 0.61 | 0 | 2684 |
| Youngd101 (AI) | — | 28 | 14 | 0 | 10 | 10 | 0.56 | 0 | 1934 |
| ZerainSlayer (AI) | — | 19 | 8 | 0 | 14 | 10 | 0.39 | 0 | 1399 |
| Roki38817 (AI) | — | 22 | 10 | 0 | 8 | 8 | 0.51 | 0 | 1384 |
| SpendoSe (AI) | — | 31 | 9 | 0 | 0 | 9 | 0.61 | 0 | 1364 |
| Lovesh19259 (AI) | — | 27 | 16 | 0 | 0 | 9 | 0.56 | 0 | 1332 |
| XxXPixels (AI) | — | 23 | 12 | 0 | 0 | 8 | 0.55 | 0 | 1214 |
| SimpleSete (AI) | — | 27 | 9 | 0 | 0 | 8 | 0.64 | 0 | 1140 |
| hashbande1000 (AI) | — | 22 | 9 | 0 | 0 | 10 | 0.42 | 0 | 1110 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:48 | sector_1_b | Team 1 | 10 | philklea, w124860131, Ncude |
| 4:46 | sector_2_b | Team 1 | 4 | z1etorsmsw, alkaruyu |
| 13:16 | sector_3_b | Team 1 | 3 | Oscop82516 |
| 17:17 | sector_4_b | Team 1 | 9 | Oscop82516, w124860131, Ncude, Unnicolas4500, alkaruyu, TereAllFACE |
| 20:29 | sector_5_c | Team 1 | 4 | Oscop82516, alkaruyu |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.