decode: proto 302 · 2162 stat syncs · 374 zone events · 932 soldier mappings · 23.46s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| limedojo | 1182▲ +51 | 122 | 23 | 0 | 41 | 7 | 2.54 | 0 | 7364 |
| yael_g7_IDC_ | 1290▲ +54 | 113 | 3 | 6 | 22 | 7 | 3.23 | 0 | 7310 |
| Zhukov459 | 1084▲ +84 | 65 | 2 | 3 | 9 | 5 | 2.24 | 0 | 4326 |
| ghetodefoe@live | 982▲ +36 | 52 | 5 | 2 | 8 | 6 | 2.08 | 0 | 3812 |
| UrusKhan@live | 1575▲ +11 | 76 | 13 | 3 | 4 | 12 | 1.55 | 0 | 3443 |
| Thelion225@live | 801▼ -51 | 36 | 3 | 1 | 1 | 7 | 0.80 | 0 | 2169 |
| ReedSpeed69 | 948▼ -33 | 31 | 7 | 1 | 0 | 3 | 2.07 | 0 | 1780 |
| GrandEagle17689@live | 764▼ -236 | 32 | 11 | 0 | 0 | 9 | 0.71 | 0 | 1610 |
| ksubitaru@psn | 811▼ -22 | 21 | 4 | 1 | 8 | 8 | 0.54 | 0 | 1311 |
| Dr_Penetrator76@psn | 646▼ -113 | 11 | 2 | 0 | 1 | 2 | 1.00 | 0 | 524 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 전원옥쇄하라 ✗ | 1284▼ -26 | 57 | 26 | 12 | 0 | 6 | 3.00 | 0 | 7072 |
| Helbenaunt | 1394▲ +104 | 61 | 41 | 1 | 34 | 9 | 1.07 | 0 | 4659 |
| The_Smart55 | 1493▲ +176 | 53 | 17 | 3 | 18 | 11 | 1.08 | 0 | 4029 |
| SuperSoaker#2 | 1018▲ +36 | 43 | 27 | 2 | 0 | 10 | 0.78 | 0 | 3490 |
| -Klause- | 958▼ -10 | 33 | 6 | 0 | 0 | 10 | 0.59 | 0 | 1755 |
| Kev1112010@live | 999▼ -24 | 24 | 17 | 0 | 0 | 12 | 0.36 | 0 | 1370 |
| Meneea54071 (AI) | — | 18 | 4 | 0 | 0 | 12 | 0.28 | 0 | 860 |
| PauloRocha2534@live | 588▼ -11 | 14 | 4 | 0 | 0 | 12 | 0.24 | 0 | 570 |
| _____TheRadSlime | 1044▼ -30 | 12 | 5 | 0 | 0 | 14 | 0.25 | 0 | 555 |
| ren_3008 ✗ | 958▼ -54 | 9 | 3 | 0 | 6 | 4 | 0.36 | 0 | 554 |
| Lyszz28 (AI) | — | 11 | 6 | 0 | 0 | 8 | 0.22 | 0 | 540 |
| Zetzer (AI) | — | 4 | 4 | 0 | 0 | 2 | 0.33 | 0 | 300 |
| Deuschesreich ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.20 | 0 | 80 |
| Orange379 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.